scenario[legacy]: try to retrieve the hidden town's flag...
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@@ -2290,6 +2290,7 @@ bool load_town_v1(fs::path scen_file, short which_town, cTown& the_town, legacy:
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break;
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break;
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}
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}
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the_town.is_hidden=scenario.town_hidden[which_town];
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the_town.spec_strs.resize(100);
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the_town.spec_strs.resize(100);
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the_town.sign_locs.resize(20);
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the_town.sign_locs.resize(20);
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the_town.area_desc.resize(16);
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the_town.area_desc.resize(16);
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