Lots of new tiny editor icons

- Several new icons for specific damage/status terrains
- New icon for light-emitting terrains (only shown in town)
- New icons for diagonal conveyors (even though they're still not implemented in the game)
- Some old icons updated, tweaked, or (in the case of crumbling) replaced
- Many new icons for developer use, including a complete set of letters and digits
- Choose button to select small icon for terrains that call a special node or have no special property (you select from a list of descriptions)
This commit is contained in:
2015-08-31 03:07:03 -04:00
parent 20d9f6d882
commit 15ca61f869
6 changed files with 234 additions and 69 deletions

View File

@@ -134,17 +134,17 @@ void cTerrain::append(legacy::terrain_type_type& old){
case 0:
if(i == 7 || i == 10 || i == 13 || i == 16){
special = eTerSpec::NONE;
flag1 = 23;
flag1 = 87;
flag2 = flag3 = 0;
}else if(picture == 215 || (picture >= 218 && picture <= 221)){
picture = 215;
special = eTerSpec::NONE;
flag1 = 3;
flag1 = 63;
flag2 = flag3 = 0;
}else if(picture == 216 || (picture >= 222 && picture <= 225)){
picture = 215;
special = eTerSpec::NONE;
flag1 = 2;
flag1 = 62;
flag2 = flag3 = 0;
}else if(picture == 143) {
special = eTerSpec::BED;