Allow movement (even diagonal) using the arrow keys
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@@ -1567,6 +1567,24 @@ bool handle_keystroke(sf::Event& event){
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// add_string_to_buf((char *) debug);
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// print_buf();
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Key chr2 = event.key.code;
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if(chr2 == kb::Up && !kb::isKeyPressed(kb::Down)) {
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if(kb::isKeyPressed(kb::Left)) chr2 = kb::Numpad7;
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else if(kb::isKeyPressed(kb::Right)) chr2 = kb::Numpad9;
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else chr2 = kb::Numpad8;
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} else if(chr2 == kb::Down && !kb::isKeyPressed(kb::Up)) {
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if(kb::isKeyPressed(kb::Left)) chr2 = kb::Numpad1;
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else if(kb::isKeyPressed(kb::Right)) chr2 = kb::Numpad3;
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else chr2 = kb::Numpad2;
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} else if(chr2 == kb::Left && !kb::isKeyPressed(kb::Right)) {
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if(kb::isKeyPressed(kb::Up)) chr2 = kb::Numpad7;
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else if(kb::isKeyPressed(kb::Down)) chr2 = kb::Numpad1;
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else chr2 = kb::Numpad4;
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} else if(chr2 == kb::Right && !kb::isKeyPressed(kb::Left)) {
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if(kb::isKeyPressed(kb::Up)) chr2 = kb::Numpad9;
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else if(kb::isKeyPressed(kb::Down)) chr2 = kb::Numpad3;
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else chr2 = kb::Numpad6;
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}
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sf::Event pass_event = {sf::Event::MouseButtonPressed};
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if (overall_mode == MODE_TALKING) {
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if (chr2 == kb::Escape)
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