Fixed warnings and IMPLEMENTED A THING in the menu item switch.

This commit is contained in:
Ben Scott
2015-02-12 01:47:48 -05:00
parent 98a518a90b
commit 1477fef7ce
18 changed files with 128 additions and 50 deletions

View File

@@ -499,23 +499,6 @@ void draw_party_symbol(location center) {
}
}
// Give the position of the monster graphic in the picture resource
// Will store monsters the same in Exile's II and III
//short mode; // 0 - left 1 - right 2 - both
rectangle get_monster_rect (unsigned short type_wanted,short mode) {
rectangle store_rect;
short i;
i = (short) type_wanted;
i = i % 20;
store_rect.top = 0 + BITMAP_HEIGHT * (i % 10) ;
store_rect.bottom = store_rect.top + BITMAP_HEIGHT;
store_rect.left = 0 + (i / 10) * BITMAP_WIDTH * 2 + ((mode != 1) ? 0 : 28);
store_rect.right = store_rect.left + BITMAP_WIDTH * ((mode == 2) ? 2 : 1);
return store_rect;
}
// Give the position of the monster graphic in the template in memory
//mode; // 0 - left 1 - right +10 - combat mode
rectangle get_monster_template_rect (pic_num_t picture_wanted,short mode,short which_part) {