Move Set Town Start to Town menu and make it work the same as Set Out Start
- Also fix problem with initial starting town in new scenarios (it was uninitialized)
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@@ -21,7 +21,6 @@ bool edit_make_scen_2(short& out_w, short& out_h, short& town_l, short& town_m,
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bool edit_make_scen_1(std::string& filename,std::string& title,bool& grass);
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void edit_scenario_events();
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bool build_scenario();
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void set_starting_loc();
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void edit_boats();
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bool check_range_msg(cDialog& me,std::string id,bool losing,long min_val,long max_val,std::string fld_name,std::string xtra);
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