Move Set Town Start to Town menu and make it work the same as Set Out Start
- Also fix problem with initial starting town in new scenarios (it was uninitialized)
This commit is contained in:
@@ -1,14 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog defbtn='okay'>
|
||||
<button name='okay' type='regular' top='103' left='251'>OK</button>
|
||||
<button name='cancel' type='regular' def-key='esc' top='103' left='186'>Cancel</button>
|
||||
<pict type='dlog' num='16' top='6' left='6'/>
|
||||
<text top='6' left='49' width='270' height='54'>
|
||||
You are about to set this location at the parties outdoor starting location.
|
||||
When the party starts the scenario and leaves the town they start in, this is where they will be.
|
||||
</text>
|
||||
<text top='61' left='49' width='268' height='39'>
|
||||
To set the town the party starts in, use the Set Starting Location option in the Scenario menu.
|
||||
</text>
|
||||
</dialog>
|
@@ -1,24 +0,0 @@
|
||||
<?xml version='1.0' encoding='UTF-8' standalone='no'?>
|
||||
<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
|
||||
<dialog skin='light' defbtn='okay' debug='true'>
|
||||
<!-- OK button -->
|
||||
<field name='town-num' top='77' left='181' width='43' height='16'/>
|
||||
<field name='town-x' top='104' left='181' width='43' height='16'/>
|
||||
<field name='town-y' top='104' left='280' width='43' height='16'/>
|
||||
<button name='okay' type='regular' top='185' left='359'>OK</button>
|
||||
<pict type='dlog' num='16' top='8' left='8'/>
|
||||
<text top='25' left='50' width='371' height='41'>
|
||||
Enter the town the party will start the scenario in.
|
||||
Also enter the x-y location in the town to place the party at.
|
||||
Don't forget to place that town somewhere in your scenario.
|
||||
</text>
|
||||
<text size='large' top='6' left='50' width='256' height='17'>Starting Location</text>
|
||||
<text top='105' left='50' width='120' height='14'>Start location: X =</text>
|
||||
<text top='105' left='232' width='39' height='14'>Y =</text>
|
||||
<button name='cancel' type='regular' top='185' left='293'>Cancel</button>
|
||||
<text top='129' left='51' width='372' height='55'>
|
||||
NOTE: You also need to set the starting location outdoors.
|
||||
This is where the party ends up when they leave town for the first time.
|
||||
To set this, use the Set Starting Location option in the outdoors menu.
|
||||
</text>
|
||||
</dialog>
|
Reference in New Issue
Block a user