Strictify item ability enum
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@@ -12,7 +12,7 @@ bool pc_combat_move(location destination);
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void char_parry();
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void char_stand_ready();
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void pc_attack(short who_att,short target);
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short calc_spec_dam(short abil,short abil_str,cCreature *monst);
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short calc_spec_dam(eItemAbil abil,short abil_str,cCreature *monst);
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void place_target(location target);
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void do_combat_cast(location target);
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void handle_marked_damage();
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