Make initial town in a new scenario enterable by default.

This commit is contained in:
2015-06-26 14:41:54 -04:00
parent 95b3d7e30e
commit 0dd11bec5b

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@@ -3053,6 +3053,7 @@ bool build_scenario() {
current_terrain = scenario.outdoors[0][0];
current_terrain->terrain[24][24] = grass ? 234 : 232;
current_terrain->terrain[23][23] = grass ? 121 : 106;
current_terrain->city_locs.push_back({24, 24, 0});
if(default_town && warriors_grove) {
scenario.towns.push_back(warriors_grove);