roster: try to display the right monster...

This commit is contained in:
ALONSO Laurent
2022-07-14 15:45:43 +02:00
committed by Celtic Minstrel
parent 7ce1ba22b1
commit 0d0b577c9c

View File

@@ -249,8 +249,8 @@ static bool display_monst_event_filter(cDialog& me, std::string item_hit, cCreat
if(roster[position % 60].number != on_monst_menu[position]) {
cMonster& monst = univ.scenario.scen_monsters[on_monst_menu[position]];
roster.assign(position % 60, cCreature(on_monst_menu[position]), monst, univ.party.easy_mode, univ.difficulty_adjust());
store_m = roster[position % 60];
}
store_m = roster[position % 60];
put_monst_info(me, store_m, univ.scenario);
return true;
}