Implement a picker for selecting an item class, using the editable string picker.
Used in special node editing and also item editing.
This commit is contained in:
@@ -280,7 +280,7 @@ party gets some gold. This can be accompanied by one or two messages, if you wis
|
||||
<dl>
|
||||
<dt>Mess1, Mess2:</dt><dd>Standard usage. Note that the messages are only displayed if
|
||||
some items are actually taken away.</dd>
|
||||
<dt>Extra 1a:</dt><dd>The item class to take away. (Range 1 ... 100)</dd>
|
||||
<dt>Extra 1a:</dt><dd>The item class to take away.</dd>
|
||||
<dt>Extra 1b:</dt><dd>The special to jump to if no items are taken. If No Special is
|
||||
specified, the Jump To special is used as usual.</dd>
|
||||
<dt>Extra 2a:</dt><dd>The amount of gold to pay for each item (Range 0 ... 250)</dd>
|
||||
@@ -1249,9 +1249,6 @@ Extra 1b is called.</dd>
|
||||
alchemical recipe.
|
||||
<dl>
|
||||
<dt>Extra 1a, Extra 1b:</dt><dd>The x and y coordinates of the desired spot.</dd>
|
||||
<dt>Extra 2a:</dt><dd>The number of a special item class. If an item with this special
|
||||
item class is sitting on the given space, the special in Extra 2b is called and that item
|
||||
is removed from the game.</dd>
|
||||
<dt>Jump To:</dt><dd>Otherwise (or if the party is outdoors) this special is
|
||||
called.</dd></dd>
|
||||
|
||||
|
Reference in New Issue
Block a user