fixed a bug which caused the menu buttons to *sneeze*.

This commit is contained in:
Ben Scott
2015-12-22 01:09:14 -05:00
parent a44b298012
commit 0bf48dd6ab

View File

@@ -48,7 +48,7 @@ bool handle_startup_press(location the_point) {
if(the_point.in(startup_button[i])) {
draw_start_button(i,5);
mainPtr.display(); // TODO: I suspect this won't work
play_sound(3, time_in_ticks(5));
play_sound(37, time_in_ticks(5));
draw_start_button(i,0);
switch(i) {
case STARTBTN_LOAD: