Remove force-equip option from Force Give node
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@@ -249,10 +249,6 @@ item.</dd>
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<dt>Extra 1b:</dt><dd>The special to jump to if the item is not successfully given (if all
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the party's item slots are full). If No Special is given, the Jump To special is used as
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usual.</dd>
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<dt>Extra 2a:</dt><dd>If 1, the item is given pre-equipped, without checking to see if
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this is legal. This should only be used if you know exactly what else they have equipped,
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for example if you are creating a joined NPC or if you previously stripped them of their
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items.</dd>
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<dt>Uses:</dt><dd>If you want the party to get an item after winning a combat outdoors,
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use a Forced Give. This makes sure that if it is at all possible, they get it.</dd>
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<dt>Uses 2:</dt><dd>Use this is the party is given an item during a talking special
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