Get the game to compile, at least
- Scenario and PC editors still don't link - Copy files stage set up in the Common project - Scenario and PC editors now placed in Scenario Editor subfolder in the output directory - Disabled some totally useless warnings - "About" menuitem now considered to belong to "Help" menu (even on Mac code) as far as the handlers are concerned - Dialog string filter is now a function instead of a custom iterator - Modal session now requires parent window as additional parameter - Preferences and menus work! Cursors still need some work. - Since Visual Studio has no way of showing program output that I can find, stdout and stderr are now redirected to a file.
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@@ -145,6 +145,11 @@ void beep() {
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NSBeep();
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}
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int getMenubarHeight() {
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// Mac menubar isn't in the window, so we return 0 here.
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return 0;
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}
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NSOpenPanel* dlg_get_scen;
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NSOpenPanel* dlg_get_game;
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NSSavePanel* dlg_put_scen;
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