Get the game to compile, at least
- Scenario and PC editors still don't link - Copy files stage set up in the Common project - Scenario and PC editors now placed in Scenario Editor subfolder in the output directory - Disabled some totally useless warnings - "About" menuitem now considered to belong to "Help" menu (even on Mac code) as far as the handlers are concerned - Dialog string filter is now a function instead of a custom iterator - Modal session now requires parent window as additional parameter - Preferences and menus work! Cursors still need some work. - Since Visual Studio has no way of showing program output that I can find, stdout and stderr are now redirected to a file.
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@@ -7,8 +7,6 @@ void Handle_One_Event();
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void Handle_Update();
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void Mouse_Pressed();
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void close_program();
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//void handle_menu_choice(long choice);
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void handle_apple_menu(int item_hit);
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void handle_file_menu(int item_hit);
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void handle_options_menu(int item_hit);
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void handle_help_menu(int item_hit);
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