Get the game to compile, at least

- Scenario and PC editors still don't link
- Copy files stage set up in the Common project
- Scenario and PC editors now placed in Scenario Editor subfolder in the output directory
- Disabled some totally useless warnings
- "About" menuitem now considered to belong to "Help" menu (even on Mac code) as far as the handlers are concerned
- Dialog string filter is now a function instead of a custom iterator
- Modal session now requires parent window as additional parameter
- Preferences and menus work! Cursors still need some work.
- Since Visual Studio has no way of showing program output that I can find, stdout and stderr are now redirected to a file.
This commit is contained in:
2014-12-30 17:20:22 -05:00
parent c0642fe993
commit 0b330432b4
39 changed files with 990 additions and 141 deletions

View File

@@ -7,8 +7,6 @@ void Handle_One_Event();
void Handle_Update();
void Mouse_Pressed();
void close_program();
//void handle_menu_choice(long choice);
void handle_apple_menu(int item_hit);
void handle_file_menu(int item_hit);
void handle_options_menu(int item_hit);
void handle_help_menu(int item_hit);