debug_leave_town redraw terrain immediately
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@@ -2001,6 +2001,7 @@ void debug_leave_town() {
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clear_map();
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add_string_to_buf("Debug: Reunite party and leave town.");
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print_buf();
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update_explored(univ.party.out_loc);
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redraw_screen(REFRESH_ALL);
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}
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