Use spaces instead of 'x' for an inactive dialogue keyword

This commit is contained in:
2015-10-01 21:49:27 -04:00
parent ec867c9579
commit 0a97824033
4 changed files with 7 additions and 6 deletions

View File

@@ -1068,7 +1068,7 @@ static bool talk_node_branch(cDialog& me, std::stack<node_ref_t>& talk_edit_stac
int spec = -1;
for(int j = 0; j < town->talking.talk_nodes.size(); j++)
if(town->talking.talk_nodes[j].personality == -1 && strnicmp(town->talking.talk_nodes[j].link1, "xxxx", 4) == 0) {
if(town->talking.talk_nodes[j].personality == -1 && strnicmp(town->talking.talk_nodes[j].link1, " ", 4) == 0) {
spec = j;
break;
}