Debug action: kill the party
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@@ -771,6 +771,9 @@ static void replay_action(Element& action) {
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}else if(t == "debug_kill"){
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debug_kill();
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return;
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}else if(t == "debug_kill_party"){
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debug_kill_party();
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return;
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}else if(t == "debug_magic_map"){
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debug_magic_map();
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return;
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