allow scenario to contain extra first help message. fix #797
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@@ -30,6 +30,9 @@
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<intro-msg>
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<![CDATA[After months of scraping out a living, you start to get excited. At last, you can go out, have adventures, and fight evil!]]>
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</intro-msg>
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<first-time-help-extra>
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<![CDATA[For now, you should find Vonnegut and get your orders. Press the mouth button (or type 't') to talk to nearby people or creatures.]]>
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</first-time-help-extra>
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</text>
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<ratings>
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<content>PG</content>
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@@ -27,6 +27,9 @@
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<intro-msg>
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<![CDATA[You've just stayed the night in your room at the fort, and have had a good night's sleep and a good meal. Time to go out and be heroes!]]>
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</intro-msg>
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<first-time-help-extra>
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<![CDATA[For now, you should get equipment, explore this fort, and get your orders. Press the hand button (or type 'g') to pick up the nearby items.]]>
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</first-time-help-extra>
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</text>
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<ratings>
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<content>G</content>
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@@ -33,6 +33,9 @@
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<intro-msg>
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<![CDATA[She will tell you what your mission is, should you choose to accept it. All you know is that the stakes are incredibly high, and time is of the essence ...]]>
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</intro-msg>
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<first-time-help-extra>
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<![CDATA[For now, you should explore this fort, and get your orders.]]>
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</first-time-help-extra>
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</text>
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<ratings>
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<content>G</content>
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