Rearrange the help dialogs in logical order. No functional changes.
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@@ -2,41 +2,35 @@
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<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay'>
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<!--
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TODO: This dialog is very disorganized; clean it up
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-->
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<button name='okay' type='regular' top='384' left='435'>OK</button>
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<pict type='dlog' num='24' top='9' left='9'/>
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<text top='13' left='53' width='235' height='16'>BLADES OF EXILE HELP: ITEM INFO SCREEN</text>
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<text top='30' left='63' width='423' height='64'>
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During your adventures, you will come across mind-boggling quantities of stuff.
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To pick up some of it, move your party (or active PC) near it, and hit the get button (or 'g').
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Then, on the Get Item window, click on the item to grab.
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</text>
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<text top='13' left='53' width='235' height='16'>BLADES OF EXILE HELP: ITEM INFO SCREEN</text>
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<text top='131' left='63' width='283' height='57'>
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Once there, to equip (i.e. use) or unequip (take off) an item, click on its name.
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Other buttons will appear enabling you do to other things:
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</text>
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<text top='274' left='63' width='429' height='50'>
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Items from slain monsters normally appear unidentified.
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To identify them, take them to a sage.
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Also, buying Item Lore skill sometimes makes monster's treasure appear already identified.
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</text>
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<text top='95' left='63' width='424' height='33'>
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Once obtained, items show up in this window.
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Type '1'-'6' or click on the numbered button to bring up a character's inventory.
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</text>
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<!--
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TODO: This originally had width=129 height=132; if it looks wrong in-game, try reverting to that
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-->
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<pict type='full' num='1100' top='136' left='350' width='138' height='112'/>
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<text top='131' left='63' width='283' height='57'>
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Once there, to equip (i.e. use) or unequip (take off) an item, click on its name.
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Other buttons will appear enabling you do to other things:
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</text>
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<text top='189' left='63' width='281' height='84'>
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The Sell, ID, and Enchant buttons only appear when talking to a person who can do these things.
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Many shopkeepers will buy your items, and certain sages can identify and even enchant them.
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</text>
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<pict type='full' num='1100' top='136' left='350' width='138' height='112'/>
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<text top='274' left='63' width='429' height='50'>
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Items from slain monsters normally appear unidentified.
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To identify them, take them to a sage.
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Also, buying Item Lore skill sometimes makes monster's treasure appear already identified.
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</text>
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<text top='325' left='63' width='427' height='50'>
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Finally, hitting the Jobs button (or typing '8') takes you to the jobs page,
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where you can see what jobs you currently have.
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Hitting the 'Spec' button (or typing '9') brings up whatever special items you have.
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</text>
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<button name='okay' type='regular' top='384' left='435'>OK</button>
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</dialog>
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