Rearrange the help dialogs in logical order. No functional changes.
This commit is contained in:
@@ -2,10 +2,6 @@
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<!-- NOTE: This file should be updated to use relative positioning the next time it changes. -->
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay'>
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<!--
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TODO: This dialog is very disorganized; clean it up
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TODO: Are full sheets referenced by number?
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-->
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<pict type='dlog' num='24' top='9' left='9'/>
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<text top='9' left='53' width='322' height='16'>BLADES OF EXILE HELP: COMBAT COMMANDS</text>
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<text top='26' left='66' width='473' height='49'>
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@@ -14,11 +10,7 @@
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To have the PC stand ready, click on them.
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The buttons on the bottom act as follows:
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</text>
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<text top='348' left='66' width='476' height='49'>
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Outdoors, you can only end combat when all foes are dead.
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In an outdoor combat, to flee, move everyone off the border of the battlefield.
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To flee in town, leave combat mode and leave town.
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</text>
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<pict type='full' num='1401' top='66' left='147' width='320' height='125'/>
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<text top='206' left='66' width='475' height='35'>
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Make Active -
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This either makes only current character active,
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@@ -31,13 +23,11 @@
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and being hasted increases it.
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The cost of each action is ...
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</text>
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<!--
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TODO: Originally had top=79 width=100; if it doesn't work right in-game, try reverting to that.
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-->
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<pict type='full' num='1401' top='66' left='147' width='320' height='125'/>
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<!--
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TODO: Originally had top=242; if it doesn't work right in-game, try reverting to that.
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-->
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<pict type='full' num='1300' top='232' left='284' width='275' height='100'/>
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<text top='348' left='66' width='476' height='49'>
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Outdoors, you can only end combat when all foes are dead.
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In an outdoor combat, to flee, move everyone off the border of the battlefield.
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To flee in town, leave combat mode and leave town.
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</text>
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<button name='okay' type='regular' top='403' left='500'>OK</button>
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</dialog>
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