Move Windows resource scripts to rsrc/ directory
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45
rsrc/menus/pcresource.h
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45
rsrc/menus/pcresource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Char Editor.rc
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//
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#define IDR_MENU1 101
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#define IDM_FILE_OPEN 101
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#define IDM_FILE_CLOSE 102
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#define IDM_FILE_SAVE 103
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#define IDM_FILE_SAVE_AS 104
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#define IDM_FILE_REVERT 105
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#define IDM_FILE_QUIT 106
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#define IDM_PARTY_GOLD 107
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#define IDM_PARTY_FOOD 108
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#define IDM_PARTY_ALCHEMY 109
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#define IDM_PARTY_DAMAGE 110
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#define IDM_PARTY_MANA 111
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#define IDM_PARTY_DEAD 112
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#define IDM_PARTY_CONDITIONS 113
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#define IDM_PARTY_REUNITE 114
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#define IDM_PARTY_VEHICLES 115
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#define IDM_PARTY_MAGE 116
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#define IDM_PARTY_PRIEST 117
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#define IDM_PARTY_TRAITS 118
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#define IDM_PARTY_SKILLS 119
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#define IDM_PARTY_XP 120
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#define IDM_SCEN_DAY 121
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#define IDM_SCEN_LEAVE_TOWN 122
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#define IDM_SCEN_TOWN_RESET 123
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#define IDM_SCEN_TOWN_MAP 124
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#define IDM_SCEN_OUT_MAP 125
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#define IDM_SCEN_LEAVE 126
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#define IDM_SCEN_SDF 127
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#define IDM_HELP 128
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#define IDM_ABOUT 129
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 105
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#define _APS_NEXT_COMMAND_VALUE 40010
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 130
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#endif
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#endif
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