@@ -258,7 +258,7 @@ bool handle_shop_event(location p, cFramerateLimiter& fps_limiter) {
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return true;
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return true;
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}
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}
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}
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}
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return false;
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return p.in(rectangle(talk_gworld));
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}
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}
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void handle_sale(int i) {
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void handle_sale(int i) {
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@@ -1153,7 +1153,7 @@ bool handle_talk_event(location p, cFramerateLimiter& fps_limiter) {
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break;
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break;
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}
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}
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handle_talk_node(which_talk_entry);
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handle_talk_node(which_talk_entry);
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return clicked_word;
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return clicked_word || p.in(rectangle(talk_gworld));
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}
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}
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//town_num; // Will be 0 - 200 for town, 200 - 290 for outdoors
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//town_num; // Will be 0 - 200 for town, 200 - 290 for outdoors
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