Fix window focus bugs for Windows
This commit is contained in:
@@ -764,9 +764,6 @@ void cDialog::handle_one_event(const sf::Event& currentEvent, cFramerateLimiter&
|
||||
for(int i = dialog_stack.size() - 1; i >= 0; --i){
|
||||
makeFrontWindow(*(dialog_stack[i]));
|
||||
}
|
||||
// that generates more LostFocus and GainedFocus event(s)
|
||||
sf::Event evt;
|
||||
while(pollEvent(win, evt));
|
||||
}
|
||||
BOOST_FALLTHROUGH;
|
||||
case sf::Event::MouseMoved:{
|
||||
|
@@ -692,7 +692,7 @@ void init_mini_map() {
|
||||
mini_map().setVisible(false);
|
||||
map_visible=false;
|
||||
setWindowFloating(mini_map(), true);
|
||||
makeFrontWindow(mainPtr());
|
||||
makeFrontWindow(mainPtr(), mini_map());
|
||||
|
||||
// Create and initialize map gworld
|
||||
if(!map_gworld().create(384, 384)) {
|
||||
|
@@ -233,13 +233,10 @@ void dialog_lost_focus(sf::RenderWindow& win) {
|
||||
|
||||
void dialog_gained_focus(sf::RenderWindow& win) {
|
||||
setWindowFloating(mini_map(), true);
|
||||
makeFrontWindow(mainPtr());
|
||||
if(map_visible){
|
||||
makeFrontWindow(mini_map());
|
||||
}
|
||||
// that generates more LostFocus and GainedFocus event(s)
|
||||
sf::Event evt;
|
||||
while(pollEvent(win, evt));
|
||||
makeFrontWindow(mainPtr(), mini_map());
|
||||
}
|
||||
|
||||
// Comment this line out for exact exception callstacks:
|
||||
@@ -1294,8 +1291,8 @@ void handle_events() {
|
||||
setWindowFloating(mini_map(), true);
|
||||
if(map_visible){
|
||||
makeFrontWindow(mini_map());
|
||||
makeFrontWindow(mainPtr());
|
||||
}
|
||||
makeFrontWindow(mainPtr(), mini_map());
|
||||
}
|
||||
|
||||
main_window_lost_focus = main_window_gained_focus =
|
||||
@@ -1375,7 +1372,7 @@ void handle_one_event(const sf::Event& event, cFramerateLimiter& fps_limiter) {
|
||||
case sf::Event::GainedFocus:
|
||||
check_window_moved(mainPtr(), last_window_x, last_window_y, "MainWindow");
|
||||
main_window_gained_focus = true;
|
||||
makeFrontWindow(mainPtr());
|
||||
makeFrontWindow(mainPtr(), mini_map());
|
||||
change_cursor();
|
||||
return;
|
||||
|
||||
@@ -1415,7 +1412,7 @@ void handle_one_minimap_event(const sf::Event& event) {
|
||||
}else if(event.type == sf::Event::GainedFocus){
|
||||
map_window_gained_focus = true;
|
||||
check_window_moved(mini_map(), last_map_x, last_map_y, "MapWindow");
|
||||
makeFrontWindow(mainPtr());
|
||||
makeFrontWindow(mainPtr(), mini_map());
|
||||
}else if(event.type == sf::Event::LostFocus){
|
||||
map_window_lost_focus = true;
|
||||
}else if(event.type == sf::Event::MouseMoved){
|
||||
|
@@ -1575,7 +1575,7 @@ void display_map() {
|
||||
mini_map().setVisible(true);
|
||||
map_visible = true;
|
||||
draw_map(true);
|
||||
makeFrontWindow(mainPtr());
|
||||
makeFrontWindow(mainPtr(), mini_map());
|
||||
|
||||
set_cursor(sword_curs);
|
||||
}
|
||||
|
@@ -90,3 +90,25 @@ bool check_window_moved(sf::RenderWindow& win, int& winLastX, int& winLastY, std
|
||||
winLastY = winPosition.y;
|
||||
return moved;
|
||||
}
|
||||
|
||||
void makeFrontWindow(sf::Window& win) {
|
||||
static sf::Event evt;
|
||||
_makeFrontWindow(win);
|
||||
// Discard GainedFocus events generated by our own meddling:
|
||||
while(pollEvent(win, evt));
|
||||
}
|
||||
|
||||
void makeFrontWindow(sf::Window& win, sf::Window& prev) {
|
||||
static sf::Event evt;
|
||||
_makeFrontWindow(win);
|
||||
// Discard GainedFocus and LostFocus events generated by our own meddling:
|
||||
while(pollEvent(win, evt));
|
||||
while(pollEvent(prev, evt));
|
||||
}
|
||||
|
||||
void setWindowFloating(sf::Window& win, bool floating) {
|
||||
static sf::Event evt;
|
||||
_setWindowFloating(win, floating);
|
||||
// Discard GainedFocus and LostFocus events generated by our own meddling:
|
||||
while(pollEvent(win, evt));
|
||||
}
|
||||
|
@@ -23,8 +23,14 @@ sf::RenderWindow& mainPtr();
|
||||
|
||||
char keyToChar(sf::Keyboard::Key key, bool isShift);
|
||||
|
||||
// public-facing overloads which discard events generated by the operation:
|
||||
void makeFrontWindow(sf::Window& win);
|
||||
void makeFrontWindow(sf::Window& win, sf::Window& prev);
|
||||
void setWindowFloating(sf::Window& win, bool floating);
|
||||
// OS-specific implementations:
|
||||
void _makeFrontWindow(sf::Window& win);
|
||||
void _setWindowFloating(sf::Window& win, bool floating);
|
||||
|
||||
|
||||
// Necessary wrapper for sf::Window.pollEvent()
|
||||
bool pollEvent(sf::Window& win, sf::Event& event);
|
||||
|
@@ -91,10 +91,10 @@ std::string get_os_version() {
|
||||
return version.str();
|
||||
}
|
||||
|
||||
void makeFrontWindow(sf::Window& win) {
|
||||
void _makeFrontWindow(sf::Window& win) {
|
||||
}
|
||||
|
||||
void setWindowFloating(sf::Window& win, bool floating) {
|
||||
void _setWindowFloating(sf::Window& win, bool floating) {
|
||||
// Code adapted from <http://stackoverflow.com/a/16235920>
|
||||
auto display = XOpenDisplay(NULL);
|
||||
Atom wmStateAbove = XInternAtom(display, "_NET_WM_STATE_ABOVE", true);
|
||||
|
@@ -83,7 +83,7 @@ std::string get_os_version() {
|
||||
return os.str();
|
||||
}
|
||||
|
||||
void makeFrontWindow(sf::Window& win) {
|
||||
void _makeFrontWindow(sf::Window& win) {
|
||||
sf::WindowHandle handle = win.getSystemHandle();
|
||||
id nsHandle = id(handle);
|
||||
if([nsHandle isKindOfClass: [NSWindow class]]) {
|
||||
@@ -92,7 +92,7 @@ void makeFrontWindow(sf::Window& win) {
|
||||
}
|
||||
}
|
||||
|
||||
void setWindowFloating(sf::Window& win, bool floating) {
|
||||
void _setWindowFloating(sf::Window& win, bool floating) {
|
||||
sf::WindowHandle handle = win.getSystemHandle();
|
||||
id nsHandle = id(handle);
|
||||
if([nsHandle isKindOfClass: [NSWindow class]]) {
|
||||
|
@@ -144,15 +144,15 @@ std::string get_os_version() {
|
||||
return version.str();
|
||||
}
|
||||
|
||||
void makeFrontWindow(sf::Window& win) {
|
||||
void _makeFrontWindow(sf::Window& win) {
|
||||
HWND win_handle = win.getSystemHandle();
|
||||
BringWindowToTop(win_handle);
|
||||
}
|
||||
|
||||
void setWindowFloating(sf::Window& win, bool floating) {
|
||||
void _setWindowFloating(sf::Window& win, bool floating) {
|
||||
HWND win_handle = win.getSystemHandle();
|
||||
UINT flags = SWP_NOMOVE | SWP_NOSIZE;
|
||||
HWND newPos = floating ? HWND_TOPMOST : HWND_TOP;
|
||||
UINT flags = SWP_NOMOVE | SWP_NOSIZE | SWP_NOACTIVATE;
|
||||
HWND newPos = floating ? HWND_TOPMOST : HWND_BOTTOM;
|
||||
// The flags param specifies that these 0's are ignored.
|
||||
SetWindowPos(win_handle, newPos, 0, 0, 0, 0, flags);
|
||||
}
|
||||
|
Reference in New Issue
Block a user