- Fixed issues with loading scenarios caused by the struct alignments added in revision 63.
- Fixed a potential memory leak in load_scenario() in which new was essentially called twice in a row. - Added a max_items() function to the town record classes, in preparation for an eventual removal of the limit on preset items. git-svn-id: http://openexile.googlecode.com/svn/trunk@66 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -101,6 +101,7 @@ public:
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virtual unsigned char& lighting(size_t i, size_t r) = 0;
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virtual short max_dim() = 0;
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virtual short max_monst() = 0;
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virtual short max_items() = 0;
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cTown();
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cTown(short size);
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