- Fixed issues with loading scenarios caused by the struct alignments added in revision 63.
- Fixed a potential memory leak in load_scenario() in which new was essentially called twice in a row. - Added a max_items() function to the town record classes, in preparation for an eventual removal of the limit on preset items. git-svn-id: http://openexile.googlecode.com/svn/trunk@66 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -37,3 +37,7 @@ short cBigTemplTown::max_dim(){
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short cBigTemplTown::max_monst(){
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return 30;
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}
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short cBigTemplTown::max_items(){
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return 64;
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}
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