- Fixed issues with loading scenarios caused by the struct alignments added in revision 63.

- Fixed a potential memory leak in load_scenario() in which new was essentially called twice in a row.
- Added a max_items() function to the town record classes, in preparation for an eventual removal of the limit on preset items.

git-svn-id: http://openexile.googlecode.com/svn/trunk@66 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-22 20:49:20 +00:00
parent 032d6b86bf
commit 0578e51b6f
9 changed files with 302 additions and 279 deletions

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@@ -259,3 +259,15 @@ short cMedTown::max_monst(){
short cTinyTown::max_monst(){
return 30;
}
short cBigTown::max_items(){
return 64;
}
short cMedTown::max_items(){
return 64;
}
short cTinyTown::max_items(){
return 64;
}

View File

@@ -31,6 +31,7 @@ public:
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
cBigTown();
void writeTo(std::ostream& file);
@@ -50,6 +51,7 @@ public:
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
cMedTown();
void writeTo(std::ostream& file);
@@ -69,6 +71,7 @@ public:
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
cTinyTown();
void writeTo(std::ostream& file);

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@@ -37,3 +37,7 @@ short cBigTemplTown::max_dim(){
short cBigTemplTown::max_monst(){
return 30;
}
short cBigTemplTown::max_items(){
return 64;
}

View File

@@ -45,6 +45,7 @@ public:
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
void writeTo(std::ostream& file);
};
@@ -61,6 +62,7 @@ public:
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
void writeTo(std::ostream& file);
};
@@ -77,6 +79,7 @@ public:
unsigned char& lighting(size_t i, size_t r);
short max_dim();
short max_monst();
short max_items();
};
// City blocks - I want to figure out how to use these sometime.

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@@ -101,6 +101,7 @@ public:
virtual unsigned char& lighting(size_t i, size_t r) = 0;
virtual short max_dim() = 0;
virtual short max_monst() = 0;
virtual short max_items() = 0;
cTown();
cTown(short size);