Removed copyfiles.bat and replaced functionality with MSBUILD targets;

Added 'gitinfo' NuGet package to replace need for bash to create gitrev.hpp;
Added preproccessor statement to prevent 'gitrev.hpp' from being referenced;
Re-ordered preproccessor definitions for easier diffing;
This commit is contained in:
Mark Clark
2018-02-25 23:30:13 -05:00
parent 942b102ed4
commit 05711ec831
5 changed files with 104 additions and 77 deletions

View File

@@ -343,10 +343,12 @@
</ItemGroup>
<ItemGroup>
<None Include="..\..\..\src\scenario\town_import.tpp" />
<None Include="packages.config" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1347FE79-73BD-4176-9280-0FE39E3534E2}</ProjectGuid>
<RootNamespace>Common</RootNamespace>
<DefineConstants>$(DefineConstants);GIT_REVISION = $(GitCommit); GIT_TAG = $(GitTag); GIT_TAG_REVISION = "no-tag-rev"</DefineConstants>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
@@ -372,7 +374,9 @@
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<PropertyGroup>
<NuGetPackageImportStamp>cc3b470a</NuGetPackageImportStamp>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
@@ -394,8 +398,10 @@
<NoEntryPoint>false</NoEntryPoint>
</Link>
<PostBuildEvent>
<Command>call "$(ProjectDir)CopyFiles.bat" "$(SolutionDir)" "$(Configuration)" "$(VCInstallDir)"</Command>
<Message>Copy resource files</Message>
<Command>
</Command>
<Message>
</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -419,11 +425,97 @@
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PostBuildEvent>
<Command>call "$(ProjectDir)CopyFiles.bat" "$(SolutionDir)" "$(Configuration)" "$(VCInstallDir)"</Command>
<Message>Copy resource files</Message>
<Command>
</Command>
<Message>
</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\GitInfo.2.0.10\build\GitInfo.targets" Condition="Exists('..\packages\GitInfo.2.0.10\build\GitInfo.targets')" />
</ImportGroup>
<!--RESOURCES-->
<ItemGroup>
<cursors Include="$(SolutionDir)..\..\rsrc\cursors\**\*.*" />
<dialogs Include="$(SolutionDir)..\..\rsrc\dialogs\**\*.*" />
<fonts Include="$(SolutionDir)..\..\rsrc\fonts\**\*.*" />
<graphics Include="$(SolutionDir)..\..\rsrc\graphics\**\*.*" />
<shaders Include="$(SolutionDir)..\..\src\gfx\mask.frag;$(SolutionDir)..\..\src\gfx\mask.vert" />
<sounds Include="$(SolutionDir)..\..\rsrc\sounds\**\*.*" />
<strings Include="$(SolutionDir)..\..\rsrc\strings\**\*.*" />
<boe-base Include="$(SolutionDir)..\..\rsrc\bases\*.boes" />
<scenarios Include="$(SolutionDir)..\..\rsrc\scenarios\*.boes" />
</ItemGroup>
<!--BUILD SCENARIOS-->
<Target Name="BuildBase" AfterTargets="AfterBuild">
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\bases\bladbase $(SolutionDir)..\..\rsrc\bases\bladbase.boes" />
</Target>
<Target Name="BuildScenarios" AfterTargets="BuildBase">
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\busywork $(SolutionDir)..\..\rsrc\scenarios\busywork.boes" />
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\valleydy $(SolutionDir)..\..\rsrc\scenarios\valleydy.boes" />
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\stealth $(SolutionDir)..\..\rsrc\scenarios\stealth.boes" />
<Exec Command="$(SolutionDir)..\..\pkg\win\build-scen.bat $(SolutionDir)..\..\rsrc\scenarios\zakhazi $(SolutionDir)..\..\rsrc\scenarios\zakhazi.boes" />
</Target>
<!--COPY FILES TO OUTPUT DIRECTORY-->
<Target Name="CopyFiles" AfterTargets="BuildScenarios">
<!--CURSORS-->
<Message Text="Copying data\cursors to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(cursors)" DestinationFiles="@(cursors->'$(SolutionDir)$(Configuration)\data\cursors\%(RecursiveDir)%(Filename)%(Extension)')">
<Output TaskParameter="CopiedFiles" ItemName="ChangedCursors" />
</Copy>
<Message Text="changed:@(Changed)" Importance="high" />
<!--DIALOGS-->
<Message Text="Copying data\dialogs to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(dialogs)" DestinationFiles="@(dialogs->'$(SolutionDir)$(Configuration)\data\dialogs\%(RecursiveDir)%(Filename)%(Extension)')">
<Output TaskParameter="CopiedFiles" ItemName="ChangedDialogs" />
</Copy>
<Message Text="changed:@(ChangedDialogs)" Importance="high" />
<!--FONTS-->
<Message Text="Copying data\fonts to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(fonts)" DestinationFiles="@(fonts->'$(SolutionDir)$(Configuration)\data\fonts\%(RecursiveDir)%(Filename)%(Extension)')">
<Output TaskParameter="CopiedFiles" ItemName="ChangedFonts" />
</Copy>
<Message Text="changed:@(ChangedFonts)" Importance="high" />
<!--GRAPHICS-->
<Message Text="Copying data\graphics to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(graphics)" DestinationFiles="@(graphics->'$(SolutionDir)$(Configuration)\data\graphics\%(RecursiveDir)%(Filename)%(Extension)')">
<Output TaskParameter="CopiedFiles" ItemName="ChangedGraphics" />
</Copy>
<Message Text="changed:@(ChangedGraphics)" Importance="high" />
<!--SHADERS-->
<Message Text="Copying data\shaders to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(shaders)" DestinationFolder="$(SolutionDir)$(Configuration)\data\shaders">
<Output TaskParameter="CopiedFiles" ItemName="ChangedShaders" />
</Copy>
<Message Text="changed:@(ChangedShaders)" Importance="high" />
<!--SOUNDS-->
<Message Text="Copying data\sounds to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(sounds)" DestinationFiles="@(sounds->'$(SolutionDir)$(Configuration)\data\sounds\%(RecursiveDir)%(Filename)%(Extension)')">
<Output TaskParameter="CopiedFiles" ItemName="ChangedSounds" />
</Copy>
<Message Text="changed:@(ChangedSounds)" Importance="high" />
<!--STRINGS-->
<Message Text="Copying data\strings to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(strings)" DestinationFiles="@(strings->'$(SolutionDir)$(Configuration)\data\strings\%(RecursiveDir)%(Filename)%(Extension)')">
<Output TaskParameter="CopiedFiles" ItemName="ChangedStrings" />
</Copy>
<Message Text="changed:@(ChangedStrings)" Importance="high" />
<!--SCENARIOS-->
<Message Text="Copying scenarios to output directory..." />
<Copy SkipUnchangedFiles="true" SourceFiles="@(boe-base)" DestinationFolder="$(SolutionDir)$(Configuration)\Blades of Exile Base">
<Output TaskParameter="CopiedFiles" ItemName="ChangedBase" />
</Copy>
<Message Text="changed:@(ChangedBase)" Importance="high" />
<Copy SkipUnchangedFiles="true" SourceFiles="@(scenarios)" DestinationFiles="@(scenarios->'$(SolutionDir)$(Configuration)\Blades of Exile Scenarios\%(Filename)%(Extension)')">
<Output TaskParameter="CopiedFiles" ItemName="ChangedScenarios" />
</Copy>
<Message Text="changed:@(ChangedScenarios)" Importance="high" />
</Target>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\GitInfo.2.0.10\build\GitInfo.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\GitInfo.2.0.10\build\GitInfo.targets'))" />
</Target>
</Project>