Eliminate use of __attribute__
Ideally this would be standard C++, but here I've settled for things that should be supported by both clang and VS/cl.exe: - Deprecated attribute retained, but now uses __declspec syntax - Packed attribute replaced with pragma pack, except one instance where it unnecessary - Aligned attribute replaced with explicit padding bytes inserted in the structs where needed - Unused attribute simply removed (though where possible, the unused entities were also removed)
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@@ -18,7 +18,7 @@ void cTextMsg::attachClickHandler(click_callback_t f) throw(){
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clickable = onClick != NULL;
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}
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void cTextMsg::attachFocusHandler(focus_callback_t f __attribute__((unused))) throw(xHandlerNotSupported){
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void cTextMsg::attachFocusHandler(focus_callback_t f) throw(xHandlerNotSupported){
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throw xHandlerNotSupported(true);
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}
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