Eliminate use of __attribute__
Ideally this would be standard C++, but here I've settled for things that should be supported by both clang and VS/cl.exe: - Deprecated attribute retained, but now uses __declspec syntax - Packed attribute replaced with pragma pack, except one instance where it unnecessary - Aligned attribute replaced with explicit padding bytes inserted in the structs where needed - Unused attribute simply removed (though where possible, the unused entities were also removed)
This commit is contained in:
@@ -100,7 +100,7 @@ public:
|
||||
cOutdoors* outdoors;
|
||||
cTown* towns;
|
||||
|
||||
char(& scen_strs(short i))[256] __attribute__((deprecated));
|
||||
__declspec(deprecated) char(& scen_strs(short i))[256];
|
||||
cScenario& operator = (legacy::scenario_data_type& old);
|
||||
void append(legacy::scen_item_data_type& old);
|
||||
void writeTo(std::ostream& file);
|
||||
|
Reference in New Issue
Block a user