Eliminate use of __attribute__
Ideally this would be standard C++, but here I've settled for things that should be supported by both clang and VS/cl.exe: - Deprecated attribute retained, but now uses __declspec syntax - Packed attribute replaced with pragma pack, except one instance where it unnecessary - Aligned attribute replaced with explicit padding bytes inserted in the structs where needed - Unused attribute simply removed (though where possible, the unused entities were also removed)
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@@ -1,6 +1,6 @@
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class cDialog;
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void init_party(short mode) __attribute__((deprecated));
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void init_party_scen_data() __attribute__((deprecated));
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__declspec(deprecated) void init_party(short mode);
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__declspec(deprecated) void init_party_scen_data();
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void make_boats();
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bool create_pc(short spot,cDialog* parent_num);
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bool take_sp(short pc_num,short amt);
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