Eliminate use of __attribute__

Ideally this would be standard C++, but here I've settled for things that should be supported by both clang and VS/cl.exe:
- Deprecated attribute retained, but now uses __declspec syntax
- Packed attribute replaced with pragma pack, except one instance where it unnecessary
- Aligned attribute replaced with explicit padding bytes inserted in the structs where needed
- Unused attribute simply removed (though where possible, the unused entities were also removed)
This commit is contained in:
2014-12-02 13:07:11 -05:00
parent d61c0a5c1e
commit 03c64ebd7b
20 changed files with 545 additions and 83 deletions

View File

@@ -1,6 +1,6 @@
class cDialog;
void init_party(short mode) __attribute__((deprecated));
void init_party_scen_data() __attribute__((deprecated));
__declspec(deprecated) void init_party(short mode);
__declspec(deprecated) void init_party_scen_data();
void make_boats();
bool create_pc(short spot,cDialog* parent_num);
bool take_sp(short pc_num,short amt);