Use the new erase_completed_specials() function for towns too

This commit is contained in:
2018-02-17 18:46:53 -05:00
parent e9490ac9d1
commit 03c19fa7ec
7 changed files with 20 additions and 33 deletions

View File

@@ -87,7 +87,6 @@ public:
short spec_on_entry,spec_on_entry_if_dead;
short spec_on_hostile;
std::array<cTimer,8> timers;
std::vector<cSpecial> specials;
bool strong_barriers, defy_mapping, defy_scrying;
bool is_hidden, has_tavern;
short difficulty;