Remove key-mod attribute from dialog schema

- Modifiers are now given in the def-key attribute, as originally intended
- Dialogs that have a help button now assign F1 to that button (replacing shift+/ in some cases)
- F1 also brings up help in the main game (in addition to shift+/)
This commit is contained in:
2015-10-03 00:53:32 -04:00
parent edaf3baa2d
commit 03bc3d05e6
12 changed files with 46 additions and 120 deletions

View File

@@ -89,5 +89,5 @@
<text top='365' left='6' width='382' height='16'>Cost: (Skill pts./Gold) Option-click for description</text>
<text top='344' left='71' width='68' height='16'>Skill Pts.:</text>
<text top='344' left='252' width='42' height='16'>Gold:</text>
<button name='help' type='help' def-key='/' key-mod='shift' top='6' left='506'/>
<button name='help' type='help' def-key='help' top='6' left='506'/>
</dialog>