diff --git a/src/game/boe.specials.cpp b/src/game/boe.specials.cpp index 5994a693..9e5f0c7d 100644 --- a/src/game/boe.specials.cpp +++ b/src/game/boe.specials.cpp @@ -1857,7 +1857,7 @@ void push_things() { ASB("You crash into the block."); hit_party(get_ran(1, 1, 6), eDamageType::WEAPON); } - // TODO What is this doing? + // If the party smashed a barrel or a crate, drop those items on the floor for(short k = 0; k < univ.town.items.size(); k++) if(univ.town.items[k].variety != eItemType::NO_ITEM && univ.town.items[k].held && (univ.town.items[k].item_loc == univ.party.town_loc)) @@ -1885,7 +1885,7 @@ void push_things() { ASB("You crash into the block."); damage_pc(univ.party[i],get_ran(1, 1, 6), eDamageType::WEAPON,eRace::UNKNOWN); } - // TODO What is this doing? + // If the party smashed a barrel or a crate, drop those items on the floor for(short k = 0; k < univ.town.items.size(); k++) if(univ.town.items[k].variety != eItemType::NO_ITEM && univ.town.items[k].held && (univ.town.items[k].item_loc == univ.party[i].combat_pos))