Fix crash when quitting the game

This commit is contained in:
2014-04-13 19:34:12 -04:00
parent 2986ca80a8
commit 0087731ddb
6 changed files with 21 additions and 15 deletions

View File

@@ -1050,9 +1050,7 @@ void put_talk(cDialog& me)
if ((personality = univ.party.talk_save[store_page_on].personality) >= 0) {
if (personality / 10 != univ.town.cur_talk_loaded){
if(personality / 10 == univ.town.num) univ.town.cur_talk = &univ.town->talking;
else load_town(personality / 10,*univ.town.cur_talk);
univ.town.cur_talk_loaded = personality / 10;
load_town(personality / 10,univ.town.cur_talk);
}
// TODO: Use cached strings instead of loading them