Fix crash when quitting the game
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@@ -526,9 +526,7 @@ void start_talk_mode(short m_num,short personality,m_num_t monst_type,short stor
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// first make sure relevant talk strs are loaded in
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if (personality / 10 != univ.town.cur_talk_loaded){
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if(personality / 10 == univ.town.num) univ.town.cur_talk = &univ.town->talking;
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else load_town(personality / 10,*univ.town.cur_talk);
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univ.town.cur_talk_loaded = personality / 10;
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load_town(personality / 10,univ.town.cur_talk);
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}
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// load all possible responses
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