Flesh out acid as a real damage type

This commit is contained in:
2025-05-08 18:17:18 -05:00
parent 01608064f2
commit 005d40806c
12 changed files with 54 additions and 28 deletions

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@@ -118,7 +118,9 @@ std::map<std::string,std::vector<std::string>> feature_flags = {
{"talk-go-back", {"StackV1"}},
// Bugs required for several VoDT test replays to run faithfully
{"empty-wandering-monster-bug", {"fixed"}},
{"too-many-extra-wandering-monsters-bug", {"fixed"}}
{"too-many-extra-wandering-monsters-bug", {"fixed"}},
// Game balance
{"magic-resistance", {"fixed"}} // Resist Magic used to not help with magic damage!
};
struct cParseEntrance {