Various field/belt related stuff
- Remove all field booleans except quickfire and belt, which have been moved to cCurTown - Alter and extend place_spell_pattern, to allow arbitrary damage types and to make it more clear in the code what's happening when it's called - Delete fields.cpp file; a few things moved to locutils.cpp, but most are now part of cCurTown - set_terrain function automatically updates belt present boolean if setting to a conveyor.
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@@ -15,7 +15,6 @@
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#include "boe.fileio.h"
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#include "boe.itemdata.h"
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#include "boe.locutils.h"
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#include "boe.fields.h"
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#include "boe.text.h"
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#include "soundtool.h"
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#include "mathutil.h"
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