Various field/belt related stuff
- Remove all field booleans except quickfire and belt, which have been moved to cCurTown - Alter and extend place_spell_pattern, to allow arbitrary damage types and to make it more clear in the code what's happening when it's called - Delete fields.cpp file; a few things moved to locutils.cpp, but most are now part of cCurTown - set_terrain function automatically updates belt present boolean if setting to a conveyor.
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@@ -13,7 +13,6 @@
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#include "boe.items.h"
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#include "boe.specials.h"
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#include "boe.party.h"
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#include "boe.fields.h"
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#include "boe.locutils.h"
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#include "boe.newgraph.h"
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#include "boe.itemdata.h"
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