355 lines
8.5 KiB
C
355 lines
8.5 KiB
C
|
|
#define DRAG_EDGE 15
|
|
#define NIL 0L
|
|
|
|
#define DISPLAY_LEFT 23
|
|
#define DISPLAY_TOP 23
|
|
#define BITMAP_WIDTH 28
|
|
#define BITMAP_HEIGHT 36
|
|
#define NUM_BUTTONS 15
|
|
|
|
#define NUM_DLOG_B 53
|
|
|
|
#define NLS 25
|
|
// number of left slots for buttons
|
|
#define NRS 400
|
|
// number of right slots for scrolling list
|
|
#define NRSONPAGE 33
|
|
// number of right slots for scrolling list on page at 1 time
|
|
|
|
#define RIGHT_AREA_UL_X 287
|
|
#define RIGHT_AREA_UL_Y 5
|
|
#define RIGHT_AREA_WIDTH 290
|
|
#define RIGHT_AREA_HEIGHT 400
|
|
|
|
#define TER_RECT_UL_X 6
|
|
#define TER_RECT_UL_Y 25
|
|
#define GWorldPtr HBITMAP
|
|
|
|
#define CDGT cd_retrieve_text_edit_str
|
|
#define CDGN cd_retrieve_text_edit_num
|
|
#define CDST cd_set_text_edit_str
|
|
#define CDSN cd_set_text_edit_num
|
|
|
|
typedef char Boolean;
|
|
|
|
typedef struct {
|
|
char x,y;
|
|
} location;
|
|
|
|
typedef struct {
|
|
short type,sd1,sd2,pic,m1,m2,ex1a,ex1b,ex2a,ex2b,jumpto;
|
|
} special_node_type;
|
|
|
|
typedef struct {
|
|
short personality,type;
|
|
char link1[4],link2[4];
|
|
short extras[4];
|
|
} talking_node_type;
|
|
|
|
typedef struct {
|
|
unsigned char strlens[200];
|
|
talking_node_type talk_nodes[60];
|
|
} talking_record_type;
|
|
|
|
typedef struct {
|
|
short picture;
|
|
unsigned char blockage,flag1,flag2,special,trans_to_what,fly_over,boat_over;
|
|
unsigned char block_horse,light_radius,step_sound,shortcut_key,res1,res2,res3;
|
|
} terrain_type_type;
|
|
|
|
typedef struct {
|
|
unsigned char monst[4];
|
|
} wandering_type;
|
|
|
|
typedef struct {
|
|
unsigned char monst[7];
|
|
unsigned char friendly[3];
|
|
short spec_on_meet,spec_on_win,spec_on_flee,cant_flee;
|
|
short end_spec1,end_spec2;
|
|
} out_wandering_type;
|
|
|
|
typedef struct {
|
|
unsigned char terrain[48][48];
|
|
location special_locs[18];
|
|
unsigned char special_id[18];
|
|
location exit_locs[8];
|
|
char exit_dests[8];
|
|
location sign_locs[8];
|
|
out_wandering_type wandering[4],special_enc[4];
|
|
location wandering_locs[4];
|
|
RECT info_rect[8];
|
|
unsigned char strlens[180];
|
|
special_node_type specials[60];
|
|
} outdoor_record_type;
|
|
|
|
typedef struct {
|
|
unsigned char number;
|
|
unsigned char start_attitude;
|
|
location start_loc;
|
|
unsigned char mobile;
|
|
unsigned char time_flag;
|
|
unsigned char extra1,extra2;
|
|
short spec1, spec2;
|
|
char spec_enc_code,time_code;
|
|
short monster_time,personality;
|
|
short special_on_kill,facial_pic;
|
|
|
|
} creature_start_type;
|
|
|
|
|
|
typedef struct {
|
|
short variety, item_level;
|
|
char awkward, bonus, protection, charges, type;
|
|
unsigned char graphic_num,ability, type_flag, is_special;
|
|
short value;
|
|
Boolean identified, magic;
|
|
unsigned char weight, description_flag;
|
|
char full_name[25], name[15];
|
|
unsigned char reserved1,reserved2;
|
|
unsigned char magic_use_type, ability_strength, treas_class, real_abil;
|
|
} short_item_record_type;
|
|
|
|
|
|
typedef struct {
|
|
short variety, item_level;
|
|
char awkward, bonus, protection, charges, type, magic_use_type;
|
|
unsigned char graphic_num,ability, ability_strength,type_flag, is_special,a;
|
|
short value;
|
|
unsigned char weight, special_class;
|
|
location item_loc;
|
|
char full_name[25], name[15];
|
|
unsigned char treas_class,item_properties,reserved1,reserved2;
|
|
} item_record_type;
|
|
|
|
typedef struct {
|
|
location item_loc;
|
|
short item_code,ability;
|
|
unsigned char charges,always_there,property,contained;
|
|
} preset_item_type;
|
|
|
|
typedef struct {
|
|
location field_loc;
|
|
short field_type;
|
|
} preset_field_type;
|
|
|
|
typedef struct {
|
|
short town_chop_time,town_chop_key;
|
|
wandering_type wandering[4];
|
|
location wandering_locs[4];
|
|
location special_locs[50];
|
|
unsigned char spec_id[50];
|
|
location sign_locs[15];
|
|
short lighting;
|
|
location start_locs[4];
|
|
location exit_locs[4];
|
|
short exit_specs[4];
|
|
RECT in_town_rect;
|
|
preset_item_type preset_items[64];
|
|
short max_num_monst;
|
|
preset_field_type preset_fields[50];
|
|
short spec_on_entry,spec_on_entry_if_dead;
|
|
short timer_spec_times[8];
|
|
short timer_specs[8];
|
|
unsigned char strlens[180];
|
|
special_node_type specials[100];
|
|
unsigned char specials1,specials2,res1,res2;
|
|
short difficulty;
|
|
} town_record_type;
|
|
|
|
typedef struct {
|
|
unsigned char terrain[64][64];
|
|
RECT room_rect[16];
|
|
creature_start_type creatures[60];
|
|
unsigned char lighting[8][64];
|
|
} big_tr_type;
|
|
|
|
typedef struct {
|
|
unsigned char terrain[48][48];
|
|
RECT room_rect[16];
|
|
creature_start_type creatures[40];
|
|
unsigned char lighting[6][48];
|
|
} ave_tr_type;
|
|
|
|
typedef struct {
|
|
unsigned char terrain[32][32];
|
|
RECT room_rect[16];
|
|
creature_start_type creatures[30];
|
|
unsigned char lighting[4][32];
|
|
} tiny_tr_type;
|
|
|
|
typedef struct {
|
|
short block_type;
|
|
short block_destroy_time;
|
|
char block_alignment;
|
|
char block_key_time;
|
|
location block_loc;
|
|
} city_block_type;
|
|
|
|
typedef struct {
|
|
RECT what_rect;
|
|
unsigned char ter_type;
|
|
unsigned char hollow;
|
|
} city_ter_rect_type;
|
|
|
|
typedef struct {
|
|
creature_start_type creatures[30];
|
|
city_block_type city_block[15];
|
|
city_ter_rect_type city_ter_rect[10];
|
|
} template_town_type;
|
|
|
|
typedef struct {
|
|
item_record_type scen_items[400];
|
|
char monst_names[256][20];
|
|
char ter_names[256][30];
|
|
} scen_item_data_type;
|
|
|
|
typedef struct {
|
|
short ter_type,item_num[10],item_odds[10],property;
|
|
} item_storage_shortcut_type;
|
|
|
|
typedef struct {
|
|
unsigned char m_num,level,m_name[26];
|
|
short health,m_health,mp,max_mp;
|
|
unsigned char armor,skill;
|
|
short a[3];
|
|
unsigned char a1_type,a23_type,m_type,speed,ap,mu,cl,breath,breath_type,treasure,spec_skill,poison;
|
|
short morale,m_morale;
|
|
short corpse_item,corpse_item_chance;
|
|
short status[15];
|
|
unsigned char direction,immunities,x_width,y_width,radiate_1,radiate_2;
|
|
unsigned char default_attitude,summon_type,default_facial_pic,res1,res2,res3;
|
|
short picture_num;
|
|
|
|
} monster_record_type;
|
|
|
|
typedef struct {
|
|
location horse_loc,horse_loc_in_sec,horse_sector;
|
|
short which_town;
|
|
Boolean exists,property;
|
|
} horse_record_type;
|
|
typedef struct {
|
|
location boat_loc,boat_loc_in_sec,boat_sector;
|
|
short which_town;
|
|
Boolean exists,property;
|
|
} boat_record_type;
|
|
|
|
typedef struct {
|
|
unsigned char flag1, flag2, flag3, flag4;
|
|
unsigned char ver[3],min_run_ver,prog_make_ver[3],num_towns;
|
|
unsigned char out_width,out_height,difficulty,intro_pic,default_ground;
|
|
unsigned char town_size[200];
|
|
unsigned char town_hidden[200],a;
|
|
short flag_a;
|
|
short intro_mess_pic,intro_mess_len;
|
|
location where_start,out_sec_start,out_start;
|
|
short which_town_start;
|
|
short flag_b;
|
|
short town_data_size[200][5];
|
|
short town_to_add_to[10];
|
|
short flag_to_add_to_town[10][2];
|
|
short flag_c;
|
|
short out_data_size[100][2];
|
|
RECT store_item_rects[3];
|
|
short store_item_towns[3];
|
|
short flag_e;
|
|
short special_items[50];
|
|
short special_item_special[50];
|
|
short rating,uses_custom_graphics;
|
|
short flag_f;
|
|
monster_record_type scen_monsters[256];
|
|
boat_record_type scen_boats[30];
|
|
horse_record_type scen_horses[30];
|
|
short flag_g;
|
|
terrain_type_type ter_types[256];
|
|
short scenario_timer_times[20];
|
|
short scenario_timer_specs[20];
|
|
short flag_h;
|
|
special_node_type scen_specials[256];
|
|
item_storage_shortcut_type storage_shortcuts[10];
|
|
short flag_d;
|
|
unsigned char scen_str_len[300];
|
|
short flag_i;
|
|
location last_out_edited;
|
|
short last_town_edited;
|
|
|
|
} scenario_data_type;
|
|
|
|
// for game
|
|
typedef struct {
|
|
short personality;
|
|
short str1,str2;
|
|
} talk_save_type;
|
|
|
|
|
|
|
|
typedef struct {
|
|
short active,attitude;
|
|
unsigned char number;
|
|
location m_loc;
|
|
monster_record_type m_d;
|
|
short mobile;
|
|
short summoned;
|
|
creature_start_type monst_start;
|
|
} creature_data_type;
|
|
|
|
typedef struct {
|
|
creature_data_type dudes[60];
|
|
short which_town;
|
|
short friendly;
|
|
} creature_list_type;
|
|
|
|
typedef struct {
|
|
Boolean exists;
|
|
short direction;
|
|
out_wandering_type what_monst;
|
|
location which_sector,m_loc;
|
|
} outdoor_creature_type;
|
|
|
|
typedef struct {
|
|
long age;
|
|
short gold,food;
|
|
unsigned char stuff_done[310][10],item_taken[200][8];
|
|
short light_level;
|
|
location outdoor_corner,i_w_c,p_loc,loc_in_sec;
|
|
boat_record_type boats[30];
|
|
horse_record_type horses[30];
|
|
creature_list_type creature_save[4];
|
|
short in_boat,in_horse;
|
|
outdoor_creature_type out_c[10];
|
|
item_record_type magic_store_items[5][10];
|
|
short imprisoned_monst[4];
|
|
char m_seen[256];
|
|
char journal_str[50];
|
|
short journal_day[50];
|
|
short special_notes_str[140][2];
|
|
talk_save_type talk_save[120];
|
|
short direction,at_which_save_slot;
|
|
char alchemy[20];
|
|
Boolean can_find_town[200];
|
|
short key_times[100];
|
|
short party_event_timers[30];
|
|
short global_or_town[30];
|
|
short node_to_call[30];
|
|
char spec_items[50];
|
|
} party_record_type;
|
|
|
|
typedef struct {
|
|
char strings_ls[NLS][40];
|
|
char strings_rs[NRS][40];
|
|
char out_strs[120][256];
|
|
|
|
} piles_of_stuff_dumping_type;
|
|
|
|
short get_ran (short times,short min,short max);
|
|
short s_pow(short x,short y);
|
|
short dist(location p1,location p2);
|
|
void pause(short length);
|
|
void beep();
|
|
void SysBeep(short a);
|
|
void Delay(short val,long *dummy);
|
|
|
|
short max(short a,short b);
|
|
short min(short a,short b);
|
|
short minmax(short min,short max,short k);
|
|
short abs(short x); |