81 lines
3.2 KiB
C
Executable File
81 lines
3.2 KiB
C
Executable File
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short text_pc_has_abil_equip(short pc_num,short abil);
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void put_pc_screen();
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void place_buy_button(short position,short pc_num,short item_num,HDC hdc);
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void put_item_screen(short screen_num,short suppress_buttons);
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void place_item_bottom_buttons();
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RECT get_party_template_rect(short pc_num,short mode);
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void set_stat_window(short new_stat);
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void place_item_button(short which_button_to_put,short which_slot,short which_button_position,short extra_val);
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short first_active_pc();
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void refresh_stat_areas(short mode);
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short total_encumberance(short pc_num);
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short get_tnl(pc_record_type *pc);
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void draw_pc_effects(short pc,HDC dest_dc);
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void print_party_stats() ;
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short do_look(location space);
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short town_boat_there(location where);
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short out_boat_there(location where);
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short town_horse_there(location where);
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short out_horse_there(location where);
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void notify_out_combat_began(out_wandering_type encounter,short *nums);
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void get_m_name(char *str,unsigned char num);
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void get_ter_name(char *str,unsigned char num);
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void print_monst_name(unsigned char m_type);
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void print_monst_attacks(unsigned char m_type,short target);
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void damaged_message(short damage,short type);
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void print_monster_going(char *combat_str,unsigned char m_num,short ap);
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void monst_spell_note(unsigned char number,short which_mess);
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void monst_cast_spell_note(unsigned char number,short spell,short type);
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void monst_breathe_note(unsigned char number);
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void monst_damaged_mes(short which_m,short how_much,short how_much_spec);
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void monst_killed_mes(short which_m);
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void print_nums(short a,short b,short c);
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short print_terrain(location space);
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void add_string_to_buf(char *string);
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void init_buf();
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void print_buf () ;
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void restart_printing();
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void restore_mode();
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void through_sending();
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void Display_String(char *str);
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RECT coord_to_rect(short i,short j);
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void make_cursor_sword() ;
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void c2p(char *str) ;
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void p2c(char *str);
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void get_str(char *str,short i, short j);
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short string_length(char *str,HDC hdc);
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void char_win_draw_string(HDC dest_window,RECT dest_rect,char *str,short mode,short line_height);
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void win_draw_string(HDC dest_window,RECT dest_rect,char *str,short mode,short line_height);
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short calc_day();
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Boolean day_reached(unsigned char which_day, unsigned char which_event);
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void display_string(char *str);
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void Draw_Some_Item (HBITMAP src_gworld, RECT src_rect, HBITMAP targ_gworld, location target, char masked, short main_win);
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void WinBlackDrawString(char *string,short x,short y);
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void WinDrawString(char *string,short x,short y);
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void DrawString(char *string,short x,short y,HDC hdc);
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void Display_String(char *string);
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void FlushEvents(short mode);
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void ExitToShell();
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void undo_clip();
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void ClipRect(RECT *rect);
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void beep();
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void SysBeep(short a);
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void make_cursor_sword() ;
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void GetIndString(char *str,short i, short j) ;
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void StringToNum(char *the_string,long *number_given);
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void force_reprint();
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void MeasureText(short str_len,char *str, short *len_array,HDC hdc);
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void MoveTo(short x, short y);
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void MoveToDrawString(char *string,HDC hdc);
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Boolean is_ident(item_record_type item);
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Boolean is_magic(item_record_type item);
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Boolean is_contained(item_record_type item);
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Boolean is_cursed(item_record_type item);
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Boolean is_property(item_record_type item);
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RECT get_custom_rect (short which_rect);
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