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/*
Blades of Exile Game/Scenario Editor/Character Editor
Copyright (C) 1998-2007, Jeff Vogel
http://www.spiderwebsoftware.com, spidweb@spiderwebsoftware.com
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <Memory.h>
#include <Quickdraw.h>
#include <QuickdrawText.h>
#include <Fonts.h>
#include <Events.h>
#include <Menus.h>
#include <Windows.h>
#include <Dialogs.h>
#include <OSUtils.h>
#include <ToolUtils.h>
#include <stdio.h>
#include <osevents.h>
#include <GestaltEqu.h>
#include <Palettes.h>
#include <AppleEvents.h>
#include <Files.h>
#include <StandardFile.h>
#include <Controls.h>
#include <QDOffscreen.h>
#include "global.h"
#include "gamma.h"
#include "blxgraphics.h"
#include "newgraph.h"
#include "blxfileio.h"
#include "blxactions.h"
#include "text.h"
#include "party.h"
#include "sound.h"
#include "items.h"
#include "fields.h"
#include "town.h"
#include "dlogtool.h"
#include "startup.h"
#include "dialogutils.h"
#include "Exile.sound.h"
#include "info.dialogs.h"
#include "bldsexil.h"
/* Mac stuff globals */
Rect windRect, Drag_Rect;
Boolean Multifinder_Present, All_Done = FALSE,dialog_not_toast = FALSE;
EventRecord event;
WindowPtr mainPtr;
Handle menu_bar_handle;
MenuHandle apple_menu,file_menu,extra_menu,help_menu,monster_info_menu,library_menu;
MenuHandle actions_menu,music_menu,mage_spells_menu,priest_spells_menu;
short had_text_freeze = 0,num_fonts;
Boolean in_startup_mode = TRUE,app_started_normally = FALSE;
Boolean play_sounds = TRUE,first_startup_update = TRUE;
Boolean diff_depth_ok = FALSE,first_sound_played = FALSE,spell_forced = FALSE,startup_loaded = FALSE;
Boolean save_maps = TRUE,party_in_memory = FALSE;
CGrafPtr color_graf_port;
ControlHandle text_sbar = NULL,item_sbar = NULL,shop_sbar = NULL;
Rect sbar_rect = {283,546,421,562};
Rect shop_sbar_rect = {67,258,357,274};
Rect item_sbar_rect = {146,546,253,562};
Boolean bgm_on = FALSE,bgm_init = FALSE;
short dungeon_font_num,geneva_font_num;
short dialog_answer;
Point store_anim_ul;
scenario_data_type scenario;
piles_of_stuff_dumping_type *data_store;
talking_record_type talking;
Boolean gInBackground = FALSE;
long start_time;
short on_spell_menu[2][62];
short on_monst_menu[256];
// Cursors
short current_cursor = 120;
CursHandle arrow_curs[3][3], sword_curs, boot_curs, key_curs, target_curs,talk_curs,look_curs;
// Shareware globals
Boolean registered = TRUE,ed_reg = FALSE;
long register_flag = 0;
long ed_flag = 0,ed_key;
Boolean game_run_before = TRUE;
Boolean debug_on = FALSE,give_intro_hint = TRUE,ask_to_change_color = TRUE,in_scen_debug = FALSE;
Boolean belt_present = FALSE;
/* Adventure globals */
party_record_type party;
pc_record_type adven[6];
outdoor_record_type outdoors[2][2];
current_town_type c_town;
big_tr_type t_d;
town_item_list t_i;
unsigned char out[96][96],out_e[96][96];
setup_save_type setup_save;
unsigned char misc_i[64][64],sfx[64][64];
////unsigned char template_terrain[64][64];
location monster_targs[T_M];
outdoor_strs_type outdoor_text[2][2];
/* Display globals */
extern short combat_posing_monster = -1, current_working_monster = -1; // 0-5 PC 100 + x - monster x
Boolean fast_bang = FALSE;
short spec_item_array[60];
short overall_mode = 45,current_spell_range;
Boolean first_update = TRUE,anim_onscreen = FALSE,frills_on = TRUE,sys_7_avail,suppress_stat_screen = FALSE;
short stat_window = 0,store_modifier;
Boolean monsters_going = FALSE,boom_anim_active = FALSE,cartoon_happening = FALSE;
short give_delays = 0;
Boolean modeless_exists[18] = {FALSE,FALSE,FALSE,FALSE,FALSE,FALSE,
FALSE,FALSE,FALSE,FALSE,FALSE,FALSE,
FALSE,FALSE,FALSE,FALSE,FALSE,FALSE};
short modeless_key[18] = {1079,1080,1081,1082,1084, 1046,1088,1089,1090,1092, 1095,1072,0,0,0,0,0,0};
DialogPtr modeless_dialogs[18] = {NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL,
NULL, NULL, NULL, NULL, NULL, NULL};
//Rect d_rects[80];
////short d_rect_index[80];
short town_size[3] = {64,48,32};
short which_item_page[6] = {0,0,0,0,0,0}; // Remembers which of the 2 item pages pc looked at
Point ul = {28,10};
short display_mode = 0; // 0 - center 1- ul 2 - ur 3 - dl 4 - dr 5 - small win
long stored_key;
short pixel_depth,old_depth = 8;
short current_ground = 0,stat_screen_mode = 0;
short anim_step = -1;
// Spell casting globals
short store_mage = 0, store_priest = 0;
short store_mage_lev = 0, store_priest_lev = 0;
short store_spell_target = 6,pc_casting;
short pc_last_cast[2][6] = {{1,1,1,1,1,1},{1,1,1,1,1,1}};
short num_targets_left = 0;
location spell_targets[8];
/* Combat globals */
short which_combat_type,town_type;
location center;
unsigned char combat_terrain[64][64];
location pc_pos[6];
short current_pc;
short combat_active_pc;
effect_pat_type current_pat;
short monst_target[T_M]; // 0-5 target that pc 6 - no target 100 + x - target monster x
short spell_caster, missile_firer,current_monst_tactic;
short store_current_pc = 0;
////town_record_type anim_town;
tiny_tr_type anim_t_d;
stored_items_list_type stored_items[3];
stored_outdoor_maps_type o_maps;
// Special stuff booleans
Boolean web,crate,barrel,fire_barrier,force_barrier,quickfire,force_wall,fire_wall,antimagic,scloud,ice_wall,blade_wall;
Boolean sleep_field;
long last_anim_time = 0;
ModalFilterUPP main_dialog_UPP;
KeyMap key_state;
Boolean fry_startup = FALSE;
//
// Main body of program Exile
//
#ifdef EXILE_BIG_GUNS
pascal Boolean cd_event_filter (DialogPtr hDlg, EventRecord *event, short *dummy_item_hit);
ControlActionUPP text_sbar_UPP;
ControlActionUPP item_sbar_UPP;
ControlActionUPP shop_sbar_UPP;
#endif
//MW specified argument and return type.
void main(void)
{
short i;
MaxApplZone();
MoreMasters();
MoreMasters();
MoreMasters();
MoreMasters();
data_store = (piles_of_stuff_dumping_type *) NewPtr(sizeof(piles_of_stuff_dumping_type));
start_time = TickCount();
check_sys_7();
Initialize();
#ifdef EXILE_BIG_GUNS
main_dialog_UPP = NewModalFilterProc(cd_event_filter);
text_sbar_UPP = NewControlActionProc(sbar_action);
item_sbar_UPP = NewControlActionProc(item_sbar_action);
shop_sbar_UPP = NewControlActionProc(shop_sbar_action);
#endif
load_cursors();
Set_Window_Drag_Bdry();
init_buf();
load_sounds();
if (sys_7_avail == TRUE) {
set_up_apple_events();
}
//import_template_terrain();
//import_anim_terrain(0);
plop_fancy_startup();
party.stuff_done[306][2] = 0;
party.stuff_done[306][1] = 0;
init_screen_locs();
cd_init_dialogs();
Multifinder_Present = (NGetTrapAddress(_WaitNextEvent, ToolTrap) !=
NGetTrapAddress(_Unimplemented, ToolTrap));
//init_party(0);
PSD[306][6] = 1;
//init_anim(0);
menu_bar_handle = GetNewMBar(128);
if (menu_bar_handle == NIL) {
SysBeep(2); SysBeep(2); SysBeep(2);
ExitToShell();
}
SetMenuBar(menu_bar_handle);
DisposHandle(menu_bar_handle);
apple_menu = GetMHandle(500);
file_menu = GetMHandle(550);
extra_menu = GetMHandle(600);
help_menu = GetMHandle(650);
library_menu = GetMHandle(750);
actions_menu = GetMHandle(800);
music_menu = GetMHandle(850);
AddResMenu(apple_menu, 'DRVR');
DrawMenuBar();
menu_activate(0);
fancy_startup_delay();
init_spell_menus();
if (overall_mode == 45)
overall_mode = 0;
//if (fry_startup == FALSE) {
if (game_run_before == FALSE)
FCD(986,0);
else if (give_intro_hint == TRUE)
tip_of_day();
// }
menu_activate(0);
DrawMenuBar();
create_modeless_dialog(1046);
while (All_Done == FALSE)
Handle_One_Event();
close_program();
}
//
// Initialize everything for the program, make sure we can run
//
//MW specified argument and return type.
void Initialize(void)
{
OSErr error;
SysEnvRec theWorld;
Str255 tit = " ";
short i;
//
// Test the computer to be sure we can do color.
// If not we would crash, which would be bad.
// If we can<61>t run, just beep and exit.
//
error = SysEnvirons(1, &theWorld);
if (theWorld.hasColorQD == false) {
SysBeep(50);
ExitToShell(); /* If no color QD, we must leave. */
}
/* Initialize all the needed managers. */
InitGraf(&qd.thePort);
InitFonts();
InitWindows();
InitMenus();
TEInit();
InitDialogs(nil);
InitCursor();
GetKeys(key_state);
//
// To make the Random sequences truly random, we need to make the seed start
// at a different number. An easy way to do this is to put the current time
// and date into the seed. Since it is always incrementing the starting seed
// will always be different. Don<6F>t for each call of Random, or the sequence
// will no longer be random. Only needed once, here in the init.
//
GetDateTime((unsigned long*) &qd.randSeed);
//
// Make a new window for drawing in, and it must be a color window.
// The window is full screen size, made smaller to make it more visible.
//
windRect = qd.screenBits.bounds;
find_quickdraw();
init_directories();
stored_key = open_pref_file();
if (stored_key == -100) {
stored_key = open_pref_file();
if (stored_key == -100) {
Alert(983,NIL);
ExitToShell();
}
}
set_pixel_depth();
mainPtr = GetNewCWindow(128,NIL,IN_FRONT);
SetPort(mainPtr); /* set window to current graf port */
text_sbar = NewControl(mainPtr,&sbar_rect,tit,FALSE,58,0,58,scrollBarProc,1);
item_sbar = NewControl(mainPtr,&item_sbar_rect,tit,FALSE,0,0,16,scrollBarProc,2);
shop_sbar = NewControl(mainPtr,&shop_sbar_rect,tit,FALSE,0,0,16,scrollBarProc,3);
adjust_window_mode();
}
void Set_Window_Drag_Bdry()
{
Drag_Rect = qd.screenBits.bounds;
// Drag_Rect = (**(GrayRgn)).rgnBBox;
Drag_Rect.left += DRAG_EDGE;
Drag_Rect.right -= DRAG_EDGE;
Drag_Rect.bottom -= DRAG_EDGE;
}
void Handle_One_Event()
{
short chr,chr2;
long menu_choice,cur_time;
Boolean event_in_dialog = FALSE;
GrafPtr old_port;
if (Multifinder_Present == TRUE) {
through_sending();
WaitNextEvent(everyEvent, &event, SLEEP_TICKS, MOUSE_REGION);
cur_time = TickCount();
if ((event.what != 23) && (!gInBackground) &&
((FrontWindow() == mainPtr) || (FrontWindow() == modeless_dialogs[5]))) {
change_cursor(event.where);
if ((cur_time - start_time) % 5 == 0)
draw_targeting_line(event.where);
}
//(cur_time - last_anim_time > 42)
if ((cur_time % 40 == 0) && (in_startup_mode == FALSE) && (anim_onscreen == TRUE) && (PSD[306][9] == 0)
&& ((FrontWindow() == mainPtr) || (FrontWindow() == modeless_dialogs[5])) && (!gInBackground)) {
last_anim_time = cur_time;
initiate_redraw();
}
if ((cur_time - last_anim_time > 20) && (in_startup_mode == TRUE)
&& (app_started_normally == TRUE) && (FrontWindow() == mainPtr)) {
last_anim_time = cur_time;
draw_startup_anim();
}
GetPort(&old_port);
// if (FrontWindow() != old_port)
// SysBeep(2);
}
else
{
through_sending();
SystemTask();
GetNextEvent( everyEvent, &event);
}
clear_sound_memory();
event_in_dialog = handle_dialog_event();
if (event_in_dialog == FALSE)
switch (event.what)
{
case keyDown: case autoKey:
chr = event.message & charCodeMask;
chr2 = (char) ((event.message & keyCodeMask) >> 8);
if ((event.modifiers & cmdKey) != 0) {
if (event.what != autoKey) {
// SelectWindow(mainPtr);
// SetPort(mainPtr);
menu_choice = MenuKey(chr);
handle_menu_choice(menu_choice);
}
}
else
handle_keystroke(chr,chr2,event);
break;
case mouseDown:
Mouse_Pressed();
break;
case activateEvt:
Handle_Activate();
break;
case updateEvt:
set_pixel_depth();
Handle_Update();
break;
case kHighLevelEvent:
AEProcessAppleEvent(&event);
break;
case osEvt:
/* 1.02 - must BitAND with 0x0FF to get only low byte */
switch ((event.message >> 24) & 0x0FF) { /* high byte of message */
case suspendResumeMessage: /* suspend/resume is also an activate/deactivate */
gInBackground = (event.message & 1) == 0; // 1 is Resume Mask
//switch_bg_music(gInBackground);
// DoActivate(FrontWindow(), !gInBackground);
current_cursor = 300;
break;
}
break;
}
}
void Handle_Activate()
{
GrafPtr old_port;
GetPort(&old_port);
if (FrontWindow() == mainPtr)
SetPort(mainPtr);
}
Boolean handle_dialog_event()
{
Boolean event_was_dlog = FALSE;
short i,item_hit;
DialogPtr event_d;
if (FrontWindow() != NIL) {
if (IsDialogEvent(&event)) {
if (DialogSelect(&event, &event_d, &item_hit))
for (i = 0; i < 18; i++)
if (event_d == modeless_dialogs[i]) {
/*CloseDialog(modeless_dialogs[i]);
modeless_exists[i] = FALSE;
event_was_dlog = TRUE;
SetPort(mainPtr);
SelectWindow(mainPtr);
SetPort(mainPtr); */
}
}
}
// if ((event.what == keyDown) && (FrontWindow() != mainPtr))
// }
return event_was_dlog;
}
void Handle_Update()
{
WindowPtr the_window;
GrafPtr old_port;
the_window = (WindowPtr) event.message;
GetPort (&old_port);
SetPort (the_window);
BeginUpdate(the_window);
reset_text_bar(); // Guarantees text bar gets refreshed
if (the_window == mainPtr) {
if (in_startup_mode == TRUE) {
/*if (first_startup_update == TRUE)
first_startup_update = FALSE;
else*/ draw_startup(0);
/* if (first_sound_played == FALSE) {
play_sound(22);
first_sound_played = TRUE;
} */
}
else {
if (first_update == TRUE) {
first_update = FALSE;
if (overall_mode == 0)
redraw_screen(0);
if ((overall_mode > 0) & (overall_mode < 10))
redraw_screen(0);
// 1st update never combat
}
else refresh_screen(0);
}
}
EndUpdate(the_window);
SetPort(old_port);
}
pascal void sbar_action(ControlHandle bar, short part)
{
short old_setting,new_setting,max;
if (part == 0)
return;
old_setting = GetControlValue(bar);
new_setting = old_setting;
max = GetControlMaximum(bar);
switch (part) {
case inUpButton: new_setting--; break;
case inDownButton: new_setting++; break;
case inPageUp: new_setting -= 11; break;
case inPageDown: new_setting += 11; break;
}
new_setting = minmax(0,max,new_setting);
SetControlValue(bar,new_setting);
if (new_setting != old_setting)
print_buf();
}
pascal void item_sbar_action(ControlHandle bar, short part)
{
short old_setting,new_setting;
short max;
if (part == 0)
return;
old_setting = GetControlValue(bar);
new_setting = old_setting;
max = GetControlMaximum(bar);
switch (part) {
case inUpButton: new_setting--; break;
case inDownButton: new_setting++; break;
case inPageUp: new_setting -= (stat_window == 7) ? 2 : 8; break;
case inPageDown: new_setting += (stat_window == 7) ? 2 : 8; break;
}
new_setting = minmax(0,max,new_setting);
SetControlValue(bar,new_setting);
if (new_setting != old_setting)
put_item_screen(stat_window,1);
}
pascal void shop_sbar_action(ControlHandle bar, short part)
{
short old_setting,new_setting;
short max;
if (part == 0)
return;
old_setting = GetControlValue(bar);
new_setting = old_setting;
max = GetControlMaximum(bar);
switch (part) {
case inUpButton: new_setting--; break;
case inDownButton: new_setting++; break;
case inPageUp: new_setting -= 8; break;
case inPageDown: new_setting += 8; break;
}
new_setting = minmax(0,max,new_setting);
SetControlValue(bar,new_setting);
if (new_setting != old_setting)
draw_shop_graphics(0,shop_sbar_rect);
}
void Mouse_Pressed()
{
WindowPtr the_window;
short the_part,choice,i,content_part;
long menu_choice;
ControlHandle control_hit;
if (had_text_freeze > 0) {
had_text_freeze--;
return;
}
the_part = FindWindow( event.where, &the_window);
//ding();
switch (the_part)
{
case inMenuBar:
menu_choice = MenuSelect(event.where);
handle_menu_choice(menu_choice);
break;
case inSysWindow:
break;
case inDrag:
DragWindow(the_window, event.where, &qd.screenBits.bounds);
break;
case inGoAway:
if (the_window == mainPtr) {
if (in_startup_mode == TRUE) {
All_Done = TRUE;
break;
}
if (overall_mode > 1){
choice = FCD(1067,0);
if (choice == 1)
return;
}
else {
choice = FCD(1066,0);
if (choice == 3)
break;
if (choice == 1)
save_file(0);
}
All_Done = TRUE;
}
else {
for (i = 0; i < 18; i++)
if ((the_window == modeless_dialogs[i]) && (modeless_exists[i] == TRUE)) {
//CloseDialog(modeless_dialogs[i]);
HideWindow(modeless_dialogs[i]);
modeless_exists[i] = FALSE;
SelectWindow(mainPtr);
SetPort(mainPtr);
}
}
break;
case inContent:
if ((the_window == mainPtr) && (((modeless_exists[5] == FALSE) && (FrontWindow() != the_window)) ||
((modeless_exists[5] == TRUE) && (the_window == mainPtr) && (FrontWindow() != modeless_dialogs[5])))) {
if (modeless_exists[5] == TRUE) {
SetPort(mainPtr);
SelectWindow(mainPtr);
SetPort(mainPtr);
BringToFront(modeless_dialogs[5]);
}
else {
SetPort(mainPtr);
SelectWindow(mainPtr);
SetPort(mainPtr);
}
}
else
if (the_window == mainPtr) {
SetPort(mainPtr);
GlobalToLocal(&event.where);
content_part = FindControl(event.where,the_window,&control_hit); // hit sbar?
if (content_part != 0) {
switch (content_part) {
case inThumb:
content_part = TrackControl(control_hit,event.where,NIL);
if (control_hit == text_sbar)
if (content_part == inThumb)
print_buf();
if (control_hit == item_sbar)
if (content_part == inThumb)
put_item_screen(stat_window,0);
if (control_hit == shop_sbar)
if (content_part == inThumb)
draw_shop_graphics(0,shop_sbar_rect);
break;
case inUpButton: case inPageUp: case inDownButton: case inPageDown:
#ifndef EXILE_BIG_GUNS
if (control_hit == text_sbar)
content_part = TrackControl(control_hit,event.where,(ControlActionUPP)sbar_action);
if (control_hit == item_sbar)
content_part = TrackControl(control_hit,event.where,(ControlActionUPP)item_sbar_action);
if (control_hit == shop_sbar)
content_part = TrackControl(control_hit,event.where,(ControlActionUPP)shop_sbar_action);
#endif
#ifdef EXILE_BIG_GUNS
if (control_hit == text_sbar)
content_part = TrackControl(control_hit,event.where,(ControlActionUPP)text_sbar_UPP);
if (control_hit == item_sbar)
content_part = TrackControl(control_hit,event.where,(ControlActionUPP)item_sbar_UPP);
if (control_hit == shop_sbar)
content_part = TrackControl(control_hit,event.where,(ControlActionUPP)shop_sbar_UPP);
#endif
break;
}
} // a control hit
else { // ordinary click
if (in_startup_mode == FALSE)
All_Done = handle_action(event);
else All_Done = handle_startup_press(event.where);
}
}
break;
}
menu_activate((in_startup_mode == TRUE) ? 0 : 1);
}
void close_program()
{
restore_depth();
//end_music();
}
void handle_menu_choice(long choice)
{
int menu,menu_item;
if (choice != 0) {
menu = HiWord(choice);
menu_item = LoWord(choice);
//MenuHandle 500 apple_menu,550 file_menu,600 extra_menu,
//659 help_menu,700 monster_info_menu,750 library_menu,800 actions_menu,850 music_menu;900 mage_spells_menu, 950 priest_spells_menu
switch (menu) {
case 500:
handle_apple_menu(menu_item);
break;
case 550:
handle_file_menu(menu_item);
break;
case 600:
handle_options_menu(menu_item);
break;
case 650:
handle_help_menu(menu_item);
break;
case 700:
handle_monster_info_menu(menu_item);
break;
case 750:
handle_library_menu(menu_item);
break;
case 800:
handle_actions_menu(menu_item);
break;
case 850:
handle_music_menu(menu_item);
break;
case 900:
handle_mage_spells_menu(menu_item);
break;
case 950:
handle_priest_spells_menu(menu_item);
break;
}
}
menu_activate((in_startup_mode == TRUE) ? 0 : 1);
HiliteMenu(0);
}
void handle_apple_menu(int item_hit)
{
Str255 desk_acc_name;
short desk_acc_num;
switch (item_hit) {
case 1:
FCD(1062,0);
break;
default:
GetItem (apple_menu,item_hit,desk_acc_name);
desk_acc_num = OpenDeskAcc(desk_acc_name);
break;
}
}
void handle_file_menu(int item_hit)
{
short choice,i;
switch (item_hit) {
case 1:
if (in_startup_mode == TRUE)
startup_load();
else do_load();
break;
case 2:
do_save(0);
break;
case 3:
if (in_startup_mode == TRUE)
save_file(1);
else do_save(1);
break;
case 4:
if (in_startup_mode == FALSE) {
choice = FCD(1091,0);
if (choice == 1)
return;
for (i = 0; i < 6; i++)
adven[i].main_status = 0;
party_in_memory = FALSE;
reload_startup();
in_startup_mode = TRUE;
draw_startup(0);
}
start_new_game();
update_pc_graphics();
draw_startup(0);
break;
case 6:
pick_preferences();
break;
case 8:
if (in_startup_mode == TRUE) {
All_Done = TRUE;
break;
}
if (overall_mode > 1) {
choice = FCD(1067,0);
if (choice == 1)
return;
}
else {
choice = FCD(1066,0);
if (choice == 3)
break;
if (choice == 1)
save_file(0);
}
All_Done = TRUE;
break;
}
}
void handle_options_menu(int item_hit)
{
MenuHandle option_menu;
short choice,i;
switch (item_hit) {
case 1:
choice = char_select_pc(0,0,"New graphic for who?");
if (choice < 6)
pick_pc_graphic(choice,1,0);
update_pc_graphics();
initiate_redraw();
break;
case 4:
if (prime_time() == FALSE) {
ASB("Finish what you're doing first.");
print_buf();
}
else {
choice = char_select_pc(0,0,"Delete who?");
if (choice < 6) {
if ((i = FCD(1053,0)) == 2)
kill_pc(choice,0);
}
update_pc_graphics();
initiate_redraw();
}
break;
case 2:
choice = select_pc(0,0);
if (choice < 6)
pick_pc_name(choice,0);
put_pc_screen();
put_item_screen(stat_window,0);
break;
case 3:
if (!(is_town())) {
add_string_to_buf("Add PC: Town mode only.");
print_buf();
break;
}
for (i = 0; i < 6; i++)
if (adven[i].main_status == 0)
i = 20;
if (i == 6) {
ASB("Add PC: You already have 6 PCs.");
print_buf();
}
if (c_town.town_num == scenario.which_town_start) {
give_help(56,0,0);
create_pc(6,0);
}
else {
add_string_to_buf("Add PC: You can only make new");
add_string_to_buf(" characters in the town you ");
add_string_to_buf(" started in.");
}
print_buf();
put_pc_screen();
put_item_screen(stat_window,0);
break;
//case 6:
// journal();
// break;////
case 6:
if (overall_mode == 20) {
ASB("Talking notes: Can't read while talking.");
print_buf();
return;
}
talk_notes();
break;
case 7:
adventure_notes();
break;
case 8:
if (in_startup_mode == FALSE)
print_party_stats();
break;
}
}
void handle_help_menu(int item_hit)
{
switch (item_hit) {
case 1: FCD(1079,0);
break;
case 2: FCD(1080,0); break;
case 3: FCD(1081,0); break;
case 4: FCD(1072,0); break; // magic barriers
case 6: FCD(1084,0); break;
case 7: FCD(1088,0); break;
}
}
void handle_library_menu(int item_hit)
{
switch (item_hit) {
case 1: display_spells(0,100,0);
break;
case 2: display_spells(1,100,0);
break;
case 3: display_skills(100,0);
break;
case 4:
display_help(0,0);
break;
case 5:
tip_of_day(); break;
case 7:
FCD(986,0);
break;
}
}
void handle_actions_menu(int item_hit)
{
switch (item_hit) {
case 1:
handle_keystroke('A',0,event);
break;
case 2:
handle_keystroke('w',0,event);
break;
case 3:
if (prime_time() == FALSE) {
ASB("Finish what you're doing first.");
print_buf();
}
else {
give_help(62,0,0);
display_map();
}
make_cursor_sword();
break;
}
}
void handle_mage_spells_menu(int item_hit)
{
switch (item_hit) {
case 1:
give_help(209,0,0);
break;
default:
if (prime_time() == FALSE) {
ASB("Finish what you're doing first.");
print_buf();
}
else handle_menu_spell(on_spell_menu[0][item_hit - 3],0);
break;
}
}
void handle_priest_spells_menu(int item_hit)
{
switch (item_hit) {
case 1:
give_help(209,0,0);
break;
default:
if (prime_time() == FALSE) {
ASB("Finish what you're doing first.");
print_buf();
}
else handle_menu_spell(on_spell_menu[1][item_hit - 3],1);
break;
}
}
void handle_monster_info_menu(int item_hit)
{
display_monst(item_hit - 1,(creature_data_type *) NULL,1);
}
void handle_music_menu(int item_hit)
{
short choice;
switch (item_hit) {
case 1:
if (bgm_on == FALSE) {
choice = choice_dialog(0,600);
//if (choice == 1)
//init_bg_music();
}
//else end_music(1);
if (bgm_on == TRUE)
party.stuff_done[306][5] = 1;
else party.stuff_done[306][5] = 0;
break;
}
}
void load_cursors()
{
short i,j;
for (i = 0; i < 3; i++)
for (j = 0; j < 3; j++)
arrow_curs[i][j] = GetCursor(100 + (i - 1) + 10 * (j - 1));
sword_curs = GetCursor(120);
// HLock ((Handle) sword_curs);
// SetCursor (*sword_curs);
// HUnlock((Handle) sword_curs);
boot_curs = GetCursor(121);
key_curs = GetCursor(122);
target_curs = GetCursor(124);
talk_curs = GetCursor(126);
look_curs = GetCursor(129);
set_cursor(sword_curs);
current_cursor = 124;
}
void set_cursor(CursHandle which_curs)
{
HLock ((Handle) which_curs);
SetCursor (*which_curs);
HUnlock((Handle) which_curs);
}
void change_cursor(Point where_curs)
{
short curs_types[50] = {0,0,126,124,122,122,0,0,0,0,
0,124,124,124,124,122,0,0,0,0,
120,120,0,0,0,0,0,0,0,0,
0,0,0,0,0,129,129,129,0,0,
0,0,0,0,0,120,0,0,0,0},cursor_needed;
location cursor_direction;
WindowPtr the_window;
Rect world_screen = {23, 23, 346, 274};
SetPort(mainPtr);
GlobalToLocal(&where_curs);
where_curs.h -= ul.h;
where_curs.v -= ul.v;
if (PtInRect(where_curs,&world_screen) == FALSE)
cursor_needed = 120;
else cursor_needed = curs_types[overall_mode];
if (cursor_needed == 0) {
if ((PtInRect(where_curs,&world_screen) == FALSE) || (in_startup_mode == TRUE))
cursor_needed = 120;
else {
cursor_direction = get_cur_direction(where_curs);
cursor_needed = 100 + (cursor_direction.x) + 10 * ( cursor_direction.y);
if (cursor_needed == 100)
cursor_needed = 120;
}
}
if (cursor_needed == current_cursor)
return;
current_cursor = cursor_needed;
switch (cursor_needed) {
case 120:
set_cursor(sword_curs);
break;
case 121:
set_cursor(boot_curs);
break;
case 122:
set_cursor(key_curs);
break;
case 124:
set_cursor(target_curs);
break;
case 126:
set_cursor(talk_curs);
break;
case 129:
set_cursor(look_curs);
break;
default: // an arrow
set_cursor(arrow_curs[cursor_direction.x + 1][cursor_direction.y + 1]);
break;
}
}
void find_quickdraw() {
OSErr err;
long response;
short choice;
err = Gestalt(gestaltQuickdrawVersion, &response);
if (err == noErr) {
if (response == 0x000) {
choice = choice_dialog(0,1070);
if (choice == 2)
ExitToShell();
else diff_depth_ok = TRUE;
}
}
else {
SysBeep(2);
ExitToShell();
}
}
void set_pixel_depth() {
GDHandle cur_device;
PixMapHandle screen_pixmap_handle;
OSErr err;
short choice;
cur_device = GetGDevice();
if ((HasDepth(cur_device,8,1,1)) == 0) {
choice_dialog(0,1070);
ExitToShell();
}
screen_pixmap_handle = (**(cur_device)).gdPMap;
pixel_depth = (**(screen_pixmap_handle)).pixelSize;
if (diff_depth_ok == TRUE)
return;
if (pixel_depth != 8) {
if (ask_to_change_color == TRUE)
choice = choice_dialog(0,1071);
else choice = 1;
if (choice == 4) {
choice = 1;
ask_to_change_color = FALSE;
save_prefs();
}
if (choice == 3)
diff_depth_ok = TRUE;
if (choice == 2)
ExitToShell();
if (choice == 1) {
err = SetDepth(cur_device,8,1,1);
old_depth = pixel_depth;
// if (err != noErr)
// ExitToShell();
}
}
}
void restore_depth()
{
GDHandle cur_device;
PixMapHandle screen_pixmap_handle;
OSErr err;
short choice;
cur_device = GetGDevice();
screen_pixmap_handle = (**(cur_device)).gdPMap;
if (old_depth != 8) {
err = SetDepth(cur_device,old_depth,1,1);
}
}
void check_sys_7()
{
OSErr err;
long response;
err = Gestalt(gestaltSystemVersion, &response);
if ((err == noErr) && (response >= 0x0700))
sys_7_avail = TRUE;
else sys_7_avail = FALSE;
}
pascal OSErr handle_open_app(AppleEvent *theAppleEvent,AppleEvent *reply,long handlerRefcon)
//AppleEvent *theAppleEvent,*reply;
//long handlerRefcon;
{
app_started_normally = TRUE;
return noErr;
}
pascal OSErr handle_open_doc(AppleEvent *theAppleEvent,AppleEvent *reply,long handlerRefcon)
//AppleEvent *theAppleEvent,*reply;
//long handlerRefcon;
{
FSSpec myFSS;
AEDescList docList;
OSErr myErr, ignoreErr;
long index, itemsInList;
Size actualSize;
AEKeyword keywd;
DescType returnedType;
myErr = AEGetParamDesc(theAppleEvent,keyDirectObject, typeAEList, &docList);
if (myErr == noErr) {
myErr = AECountItems(&docList,&itemsInList);
if (myErr == noErr) {
myErr = AEGetNthPtr(&docList,1,typeFSS,
&keywd,&returnedType,&myFSS,
sizeof(myFSS),&actualSize);
if (myErr == noErr) {
do_apple_event_open(myFSS);
if ((in_startup_mode == FALSE) && (startup_loaded == TRUE))
end_startup();
if (in_startup_mode == FALSE) {
post_load();
}
else update_pc_graphics();
}
}
}
return noErr;
}
pascal OSErr handle_quit(AppleEvent *theAppleEvent,AppleEvent *reply,long handlerRefcon)
{
short choice;
if ((overall_mode > 40) || (in_startup_mode == TRUE)) {
All_Done = TRUE;
return noErr;
}
if (overall_mode < 2) {
choice = FCD(1066,0);
if (choice == 3)
return userCanceledErr;
if (choice == 1)
save_file(0);
}
else {
choice = FCD(1067,0);
if (choice == 1)
return userCanceledErr;
}
All_Done = TRUE;
return noErr;
}
void set_up_apple_events()
{
OSErr myErr;
AEEventHandlerUPP event_UPP1,event_UPP2,event_UPP3;
#ifndef EXILE_BIG_GUNS
myErr = AEInstallEventHandler(kCoreEventClass,kAEOpenApplication,
(AEEventHandlerProcPtr) handle_open_app, 0, FALSE);
if (myErr != noErr)
SysBeep(2);
myErr = AEInstallEventHandler(kCoreEventClass,kAEOpenDocuments,
(AEEventHandlerProcPtr) handle_open_doc, 0, FALSE);
if (myErr != noErr)
SysBeep(2);
myErr = AEInstallEventHandler(kCoreEventClass,kAEQuitApplication,
(AEEventHandlerProcPtr) handle_quit, 0, FALSE);
if (myErr != noErr)
SysBeep(2);
#endif
#ifdef EXILE_BIG_GUNS
event_UPP1 = NewAEEventHandlerProc(handle_open_app);
myErr = AEInstallEventHandler(kCoreEventClass,kAEOpenApplication,
event_UPP1, 0, FALSE);
if (myErr != noErr)
SysBeep(2);
event_UPP2 = NewAEEventHandlerProc(handle_open_doc);
myErr = AEInstallEventHandler(kCoreEventClass,kAEOpenDocuments,
event_UPP2, 0, FALSE);
if (myErr != noErr)
SysBeep(2);
event_UPP3 = NewAEEventHandlerProc(handle_quit);
myErr = AEInstallEventHandler(kCoreEventClass,kAEQuitApplication,
event_UPP3, 0, FALSE);
if (myErr != noErr)
SysBeep(2);
#endif
}
pascal Boolean cd_event_filter (DialogPtr hDlg, EventRecord *event, short *dummy_item_hit)
{
char chr,chr2;
short the_type,wind_hit,item_hit;
Handle the_handle = NULL;
Rect the_rect,button_rect;
Point the_point;
CWindowPeek w;
dummy_item_hit = 0;
switch (event->what) {
case updateEvt:
w = (CWindowPeek) hDlg;
if (EmptyRgn(w->updateRgn) == TRUE) {
return TRUE;
}
BeginUpdate(hDlg);
cd_redraw(hDlg);
EndUpdate(hDlg);
DrawDialog(hDlg);
return FALSE;
break;
case keyDown:
chr = event->message & charCodeMask;
chr2 = (char) ((event->message & keyCodeMask) >> 8);
switch (chr2) {
case 126: chr = 22; break;
case 124: chr = 21; break;
case 123: chr = 20; break;
case 125: chr = 23; break;
case 53: chr = 24; break;
case 36: chr = 31; break;
case 76: chr = 31; break;
}
// specials ... 20 - <- 21 - -> 22 up 23 down 24 esc
// 25-30 ctrl 1-6 31 - return
wind_hit = cd_process_keystroke(hDlg,chr,&item_hit);
break;
case mouseDown:
the_point = event->where;
GlobalToLocal(&the_point);
wind_hit = cd_process_click(hDlg,the_point, event->modifiers,&item_hit);
break;
default: wind_hit = -1; break;
}
switch (wind_hit) {
case -1: break;
case 823: give_password_filter(item_hit); break;
case 869: pick_prefab_scen_event_filter(item_hit); break;
case 947: pick_a_scen_event_filter(item_hit); break;
case 958: tip_of_day_event_filter(item_hit); break;
case 960: talk_notes_event_filter(item_hit); break;
case 961: adventure_notes_event_filter(item_hit); break;
case 962: journal_event_filter(item_hit); break;
case 970: case 971: case 972: case 973: display_strings_event_filter(item_hit); break;
case 987: display_item_event_filter(item_hit); break;
case 988: pick_trapped_monst_event_filter(item_hit); break;
case 989: edit_party_event_filter(item_hit); break;
case 991: display_pc_event_filter(item_hit); break;
case 996: display_alchemy_event_filter(item_hit); break;
case 997: display_help_event_filter(item_hit); break;
case 998: display_pc_item_event_filter(item_hit); break;
case 999: display_monst_event_filter(item_hit); break;
case 1010: spend_xp_event_filter (item_hit); break;
case 1012: get_num_of_items_event_filter (item_hit); break;
case 1013: pick_race_abil_event_filter (item_hit); break;
case 1014: sign_event_filter (item_hit); break;
case 1017: case 873: get_text_response_event_filter (item_hit); break;
case 1018: select_pc_event_filter (item_hit); break;
case 1019: give_pc_info_event_filter(item_hit); break;
case 1047: alch_choice_event_filter(item_hit); break;
case 1050: pc_graphic_event_filter(item_hit); break;
case 1051: pc_name_event_filter(item_hit); break;
case 1073: give_reg_info_event_filter (item_hit); break;
case 1075: do_registration_event_filter (item_hit); break;
case 1096: display_spells_event_filter (item_hit); break;
case 1097: display_skills_event_filter (item_hit); break;
case 1098: pick_spell_event_filter (item_hit); break;
case 1099: prefs_event_filter (item_hit); break;
default: fancy_choice_dialog_event_filter (item_hit); break;
}
if (wind_hit == -1)
return FALSE;
else return TRUE;
}