81 lines
3.1 KiB
Plaintext
81 lines
3.1 KiB
Plaintext
The Brotherhood Of The Hand
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by Chris "Drizzt" Risberg
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risberg@aol.com
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members.aol.com/risberg/blades
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A Blades of Exile Scenario
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v1.4.0
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The Brotherhood Of The Hand
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Written by Chris "Drizzt" Risberg
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The Brotherhood Of The Hand is designed for high level parties,
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and is rated R.
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Many thanks to the beta testers for this scenario: Ruediger and Jayne, and much
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additional feedback from Skyle for this release. It escapes me why I forgot to thank
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Jayne and Ruediger in the previous outland.txt files, but they are finally properly
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noted here with this release. Many apologies.
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Graphics (once again) freely borrowed from:
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Dark Elf (Drizzt) - Aceron
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Arch Warlock (Kamil), Axe Champion (Samuel), Golden Knight, Juggler,
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Menion (Stranger) - Relhan
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Sage (Messenger) - Drk Draxis
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Royal Soldier (Captain Miller), Royal Guard, Red Guard, Shadow Dragon - Tim Farland
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Jelly Cube - Luz Piazuelo
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Spirit, Lich dialogues - Motrax
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Warrior dialogue (Camteron) - Fiend's BoE Page
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These authors have given much to the Blades community by offering their work for
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use by others. Thank you! All other graphics were modified by me, or taken from
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public domain pictures.
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The version of this scenario that you have may not be the latest! Check the web site
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at http://members.aol.com/risberg/blades and verify that you have the most up to date
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release.
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General Hints:
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The Brotherhood Of The Hand is not a very long scenario, and can be completed with very
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little problem solving and only a few larger battles. I have tried to make the main
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emphasis on the story, and have put as little as possible in the way of its telling.
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Those of you who have played my first scenario The Forsaken will recognize names and
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references to events that occured in it. It is not required that you completed The
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Forsaken to play this scenario, although I recommend it. Some things will make a
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bit more sense.
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To fully uncover all of the events in this scenario, however, will require a bit more
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effort than required to just complete it. There are some difficult and (I think)
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rather unique puzzles. Feel free to email me or post to one of the BoE message
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boards for hints. Links to these message boards can be found on my Blades web page.
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I'd love to hear your comments on this scenario! Please email me, good or bad.
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Thanks for trying The Brotherhood Of The Hand. I hope you enjoy it.
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Version History:
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v1.0.0 - Began work around 11/21/99.
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Released for beta testing 3/3/00.
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v1.1.0 - Bunch of changes made. Released 3/20/00.
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v1.2.0 - Some minor changes, fixed portcullis bug, and nasty bug where if any Jugglers
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were killed, the ring was unavailable. Thanks to Caligula for his input and
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relaying of comments from the message boards. Released 6/04/00.
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v1.3.0 - One very minor bug fix not really worth its own version.
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Released anyway 9/29/00.
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v1.4.0 - Some changes as recommended by Skyle. Among other things, the trainer .exs
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was enhanced with additional items and alchemy ingredients, and identification
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and training were added, as training was conspicuously absent after Fort Dulak,
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and identification was never available. Released 9/3/01.
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