155 lines
4.0 KiB
Plaintext
155 lines
4.0 KiB
Plaintext
THE NEPHILS' DEFENSE by Bain-Ihrno
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Scenario Readme File
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I originally planned for this scenario to stay
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unreleased, as The Creator give a "HARSH" beta report
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which made the scenario look horrible. However,
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Creator and Gizmo BEGGED for the release of this
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scenario, Creator convinced me, and I decided my
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only choice now is to release the scenario.
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Moral of the story: Don't expect this to be a good
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scenario.
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Anyway, in this scenario, you play as a highly-respected
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Nephilim archer named Crawlin. You live on an island
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split into two halves by artificial mountains created
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by Nephil wizards. Why? Two tribes of Nephilim have
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had disagreements with each other, and they are split up.
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But the other tribe suddenly attacked you, and it is up
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to you to find out why and stop them! Enjoy!
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- - - - - - - - - - - - - -
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General Notes and Tips:
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1. Please try to imagine that everyone here is speaking
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in the Nephilim language. I only used English so that
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you can understand what everyone is saying.
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2. This scenario uses a pre-fab party (of course.) If
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the file doesn't work for you, you will need to use the
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stats listed below to make Crawlin.
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3. This scenario HAS A TIME LIMIT! There's only two side
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quests, but you will need to play fast if you try to
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undertake them both.
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4. If you open up the graphics, you may notice
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some pink lines. That's where some graphics were that
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I decided not to use.
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5. If there's a moldy wall in your way, ATTACK IT to bring it down.
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You have no magic in this game. Unfortunate, huh?
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6. DO NOT and I mean DO NOT go to the checkpoint until
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you are well equipped! The battles are tough and there is
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very little hospitality for you beyond that point!
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7. Always search containers that you see near you. There's
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usually something nice there...
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8. If you see an evil altar, always try to sanctify it.
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There could be something useful...
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- - - - - - - - - - - - - -
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To Install this scenario:
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PC USERS:
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1. Move DEFENEPH.EXS and DEFENEPH.BMP into the
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Bladscen folder.
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2. Move CRAWLPC.SAV into the Bladexil folder.
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3. Load BOE, and load CRAWLIN.SAV up.
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4. Click 'Custom Scenarios' and pick it from
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the scenarios menu. Enjoy!
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MAC USERS:
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1. You will need to create a .MEG file. See Spiderweb's
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site if you need any help with this.
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2. Move DEFENEPH.EXS and DEFENEPH.MEG (once it's made)
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into the Bladscen folder.
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3. Use the stats to create Crawlin, and name it
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CRAWMAC.SAV
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4. Move CRAWMAC.SAV into the Bladexil folder.
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5. Load BOE and load up CRAWMAC.SAV.
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6. Click 'custom scenarios' and pick it from the scenarios
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menu. Enjoy!
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- - - - - - - - - - - - - -
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SCENARIO CREDITS:
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Beta Testers:
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-That's what you're doing now. Once you send a beta
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report, your name will appear here in the final release.
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Graphical Artists:
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- Shawn Lonergan (Nephil Khazi, Nephil Elite, Nephil Attacker, Draconian Graphic)
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- Shyguy (Nephil Lord, Dirt Path)
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- Birdy (Goblin King)
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- DRK DRAXIS (Wooden walls/floors)
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And most importantly...
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- Brett Bixler (Jungle Graphics) - seriously,
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without them, I never would have even thought of making
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this scenario.
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I did the 'Alligator' graphic myself. Feel free to use
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any graphics used here, as long as appropriate credit
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is given.
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Innovations:
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-The Creator (Frame Animation, Read Book feature)
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-Andres Gonzales (Attacking Terrain thing)
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-Khoth (Gem Puzzle)
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-Stareye (Special Spells)
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Other:
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-Skyle, for the Alternative Bladbase, which was used for
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this scenario. (There. Happy, Drizzt?)
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-The Creator, for making Deadly Goblins (not telling 'ya
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why that's imporant - play the scenario)
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- - - - - - - - - - - - - -
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KNOWN BUGS:
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- In the two outdoor encounters with the Alligators,
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spots of cave floor appear. I'm too lazy to fix this.
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Open this up in the editor to find out why;)
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- - - - - - - - - - - - - -
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So, are you stuck in this scenario? Have some praise
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or critism? Something else entirely?
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E-mail me at: bihrno@yahoo.com
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If you are REALLY stuck (though I doubt you will be),
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I will have a walkthrough of this scenario available.
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If you want it, email me at the above adress.
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- - - - - - - - - - - - - -
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Enjoy the game,
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Bain-Ihrno
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