Green Meadows (Readme) v1.1.0 Michael G. Slack (slack@attglobal.net) - 2000 Game Level: Medium to high Level Parties. You've come to the remote Empire region of Green Meadows in response to a plea for help. Can you suceed in driving out the evil being who's terrorizing the region or will you fail? Fame and fortune can be yours if you don't fail... Note: Green Meadows is rated R due to some adult situations. This is my second effort at creating a scenario for public consumption. I've worked hard at tuning the monsters a little better to give a higher level party a run for their money (I hope). I've borrowed several towns and situations (the Arena, for example) from some of my other (private) scenarios (those not really ready for prime-time) and I hope I've caught all of the references to those other adventures (if not, let me know). Also, I've included a town called 'Seers' just north of Navarone (the starting town). This town is my attempt at making a 'on-line' help/hint area for players. Hopefully in it will be answers to any questions players may have. Green Meadows uses images created by: DrkDraxis Aceron Ithron Paul Henderson Jon Richards Relhan Tim Farland Luz Piazuelo Motrax Known Bugs: ----------- The custom item pictures are displayed with a white background when shown in the inventory list (I'm not sure why). Changes: -------- 2000-09-29 (1.1.0) - Fixed the problem with custom item graphics when displayed in a shop window (finally read through the tech notes on the Spiderweb site. Also up the cost of items for sale to make the game a little more high level. 2000-08-01 (1.0.1) - Fixed some conversation elements. Added more outdoor encounters/events. Clean up some other minor points. 2000-07-18 (1.0.0) - Finished, ready for release.