FORT EMERALD ROBBERY by Bain-Ihrno Scenario Readme Thank you for downloading Fort Emerald Robbery! Here is what's happening: The Emerald of Fort Emerald has been stolen, and the guards have seen it go to the north. The commander hired you to hunt down and return the Emerald... - - - - - - - General Tips: 1. I highly recommend having a PC in your party with decent pole arm skill, because pole arms are the only type of weapon available in this scenario. 2. If you come across a door that plays a 'lock click' sound, with no message, the door can't be opened. - - - - - - - Abilities: Some of the abilities are a partial recreation of the rune battle system in Nebulous Times Hence. Some have similar mechanics, but they are not necessary for scenario completion. Anyway, there are 10 abilities in the scenario. You start out with two of them, and you can find more. They can be used once every 3750 moves. The 'beneficial to party' abilities can only be used by 1 PC. These are the abilities in the game: 1. Natural Healing: This ability will heal 80 damage from the PC of choice. 2. Natural Curing: This ability will cure the poison and disease from the PC of choice. 3. Power Recharge: This ability will restore 70 spell points from the PC of choice. 4. Call Beast: This ability will give you a usable item that summons a Baby Hydra. There is a 25% chance of it being an adult Hydra instead of a Baby Hydra. 5. Call Spirit: This ability will give you a usable item that summons a Shade. There is a 25% chance of it being a Vengeful Shade instead of a Shade. 6. Inner Might: This ability will give the user a strong blessing and a small Magic Resistance amount. 7. Absorb Wind: This ability will absorb a gust of summoned wind, which will speed the user up. 8. Holy Sanctuary: One of the most useful. It gives the] WHOLE PARTY a strong sanctuary, and will give a 50-move stealth. 9. Shielding Glow: This ability will give the user a minor bless, a strong magic resistance, and a minor invulnerability. 10. Heat Ray: This ability will give you a usable item with a strong 'Fireball' ability. There is a 25% chance of it being firestorm instead of fireball. Do those abilities sound useful? - - - - - - - CREDITS: Beta Testers: -Terror's Martyr -The Great Mister -Gizmo and especially... -WildKarrdeSmuggler, who suggested that the whole scenario should be recreated. My original version was A LOT bigger (and worse) than what you are about to play Graphic Credits: -Falcatta (Beige Wall Set) -Jeff Vogel (Slith Talking Pict, Slith Elite) -Shyguy (Skeleton Bladesman, Portal, Glowing Sign) -Tim Farland (Crystal Warrior) -Relhan (Stairways) -Flamefiend (Emerald) (Sss-Thass unknown) Innovations: -Terror's Martyr -Andres Gonzales -The Creator (I am not telling what innovations were used) - - - - - - - - - - - I would also like to credit Skyle for the Alternative Bladbase. - - - - - - - - - - - Installation: PC Users: Move emerald.exs and emerald.bmp into the BLADSCEN folder. MAC Users: Create an MEG file, as I have no idea as to how to do that for you. Then, put emerald.exs and emerald.meg into the Blades of Exiles scenarios folder. - - - - - - - - - - - Enjoy the game! Questions? Comments? Complaints? Incorrect credit? Need an ability location? Email me at: bihrno@yahoo.com Good adventuring, Bain-Ihrno