THE FINAL SPIRE by Bain-Ihrno Readme file Difficulty Rating: Very High Content Rating: PG This scenario is intended for experienced BoE players. It is not for people who are still learning how to play BoE. Anyway... Thank you for downloading "The Final Spire"! Before I get to the plot, there's something you should know: This scenario is a sequel to a scenario that does not exist. That doesn't make sense, you say? Well, I was making the scenario that came before it, called "Spires of Energy." I was very close to completing it when it crashed and the .exs file was destroyed. I was so immersed in the story at that point that I wanted to finish it, so here you are. This comes after the planned end of SoE. THE PLOT: The Sorcerer Order (or Sorcerers): They are the government of Utmir. They are an organized dictatorship, with leaders and rankings. However, any member of this organization is superior to a non-member. They are made up of almost all the spellcasters and some select bladesmen. With this power, they rule the land with absolute tyranny.... ...and now you're lost, confused, and feeling hopeless. While resting, you have flashbacks as to what led up to the confusion. This is the story of Ulrike. ------------------------ TECHNICAL NOTES: You will get some special spells later in the scenario, so some of these notes are related on how to use them. 1. RUBIES, EMERALDS, SAPPHIRES, DIAMONDS, and CRYSTALS are needed to use the special spells. If a monster drops one of these, PICK IT UP. There's little else monsters will drop in this scenario. 2. The spells are wild magic, you can't use them just anywhere. 3. When casting a special spell, be ABSOLUTELY SURE you can cast it. You can still lose reagents even if the spell is not cast! 4. Gold is not that valuable in this scenario - there are only two shopping towns in the whole scenario, and they come quite early in the game. 5. This scenario is a linear run-through, like An Apology or Echoes: Assault. 6. There are additional spells you can learn in this scenario, but there aren't that many. 7. Once you're in the castle, search everywhere! There's important clues on bookshelves! 8. Talk to EVERYONE you meet, especially in the beginning. Most people have important clues! Unique terrain spots (to the rest of the terrain) can also give a clue. 9. Chests have to be unlocked before they can be opened. Unlock them the same way you would a door. NOTE: There is a bug in this scenario. After the animation scene (name removed to prevent spoilers), six PC's will be alive. You will just have to delete the other five. There isn't anything I can do about it. ------------------------- Included Files: fspire.exs (scenario file) fspire.bmp (windows graphics) fspire.gif (backup graphics) tFS-readme (this file) tFS-credits (credit page) To make Ulrike (instructions to design the prefab party) ULRIKEPC (zip file for Windows prefab party) Sorry Mac users, you will have to create Ulrike and a .meg file yourself. ------------------------ There is a mini Hall of Fame. The first five people to find all of the scenario cameo books in the scenario will be given special mention. To get a place, tell me where all the books were and send a screenshot of the easter egg town. I will not tell you what cameo books you're looking for, but I'll give you a hint: it's possible to find out inside the scenario. FIRST PLACE - (open) SECOND PLACE - (open) THIRD PLACE - (open) FOURTH PLACE - (open) FIFTH PLACE - (open) ------------------------- Version History 1.0.0 - Inital Release! Hurrah! 1.0.1 - Fixed Text Errors 1.0.2 - Implemented game bug as per Gizmo's suggestion, and it is no longer possible to repeat the animation scene. Enjoy the game, Bain-Ihrno