adding VarText and removing text minimum length
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@@ -9,7 +9,8 @@ import uuid.Uuid;
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enum CommandArgType {
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SelectedEntry;
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SelectedEntries(min:Null<Int>, max:Null<Int>);
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Text(minLength:Null<Int>, maxLength:Null<Float>); // max length is a float so Math.POSITIVE_INFINITY can be used
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Text(maxLength:Null<Float>); // max length is a float so Math.POSITIVE_INFINITY can be used
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VarText(maxLength:Null<Float>);
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Number(min:Null<Float>, max:Null<Float>, inStepsOf:Null<Float>);
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OneEntry; // This constructor must be disambiguated from the typedef "Entry"
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Entries(min:Null<Int>, max:Null<Int>);
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