Files
lime/project/include/media/AudioBuffer.h
Joshua Granick f56abb40fd HL fix
2018-07-05 09:33:59 -07:00

58 lines
1.0 KiB
C++

#ifndef LIME_MEDIA_AUDIO_BUFFER_H
#define LIME_MEDIA_AUDIO_BUFFER_H
#include <system/CFFI.h>
#include <utils/ArrayBufferView.h>
#ifdef ANDROID
#include <android/log.h>
#endif
#ifdef ANDROID
#define LOG_SOUND(args,...) __android_log_print(ANDROID_LOG_INFO, "Lime", args, ##__VA_ARGS__)
#else
#ifdef IPHONE
//#define LOG_SOUND(args,...) printf(args, ##__VA_ARGS__)
#define LOG_SOUND(args...) { }
#elif defined(TIZEN)
#include <FBase.h>
#define LOG_SOUND(args,...) AppLog(args, ##__VA_ARGS__)
#else
#define LOG_SOUND(args,...) printf(args, ##__VA_ARGS__)
#endif
#endif
//#define LOG_SOUND(args...) { }
namespace lime {
struct AudioBuffer {
hl_type* t;
int bitsPerSample;
int channels;
ArrayBufferView* data;
int sampleRate;
vdynamic* __srcAudio;
vdynamic* __srcBuffer;
vdynamic* __srcCustom;
vdynamic* __srcHowl;
vdynamic* __srcSound;
vdynamic* __srcVorbisFile;
AudioBuffer (value audioBuffer);
~AudioBuffer ();
value Value (value audioBuffer);
value Value ();
};
}
#endif