Files
lime/project/lib/overrides/sdl/include/SDL_config.h
Joseph Cloutier f200ecd9ca Use the official SDL repo as a submodule.
Continuing to use version 2.0.12 for now.

Missing changes:
370d05558c
e572215f5a
fa51fcb56b

Notes:
The changes in e572215 will be included when we update SDL.
The files.xml change from fa51fcb is actually included.
https://github.com/kcat/openal-soft/pull/227 is not resolved.
2022-05-12 23:17:16 -04:00

56 lines
1.7 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_config_h_
#define SDL_config_h_
#include "SDL_platform.h"
/**
* \file SDL_config.h
*/
/* Add any platform that doesn't build using the configure system. */
#if defined(__WIN32__)
#include "SDL_config_windows.h"
#elif defined(__WINRT__)
#include "SDL_config_winrt.h"
#elif defined(__MACOSX__)
#include "SDL_config_macosx.h"
#elif defined(__IPHONEOS__)
#include "SDL_config_iphoneos.h"
#elif defined(__ANDROID__)
#include "SDL_config_android.h"
#elif defined(__PSP__)
#include "SDL_config_psp.h"
#elif defined(__OS2__)
#include "SDL_config_os2.h"
#elif defined(RASPBERRYPI)
#include "SDL_config_rpi.h"
#elif defined(HX_LINUX)
#include "SDL_config_linux.h"
#else
/* This is a minimal configuration just to get SDL running on new platforms. */
#include "SDL_config_minimal.h"
#endif /* platform config */
#endif /* SDL_config_h_ */