Files
lime/project/include/ui/Gamepad.h
2015-03-18 01:42:56 -07:00

20 lines
176 B
C++

#ifndef LIME_UI_GAMEPAD_H
#define LIME_UI_GAMEPAD_H
namespace lime {
class Gamepad {
public:
static const char* GetDeviceName (int id);
};
}
#endif